تأثير الألعاب الإلكترونية على حل المشكلات لدى تلاميذ المرحلة الابتدائية

Other Title(s)

The effect of electronic games on solving problems of primary school students

Time cited in Arcif : 
1

Joint Authors

النعيمي، وسناء مالو علي
العلي، ماجدة هليل شغيدل

Source

مجلة العلوم النفسية

Issue

Vol. 2018, Issue 27 (30 Apr. 2018), pp.413-448, 36 p.

Publisher

Baghdad University Educational Studies and Psychological Research Center (Previously) / Ministry of Higher Education and Scientific Research Psychological Research Center (Currently)

Publication Date

2018-04-30

Country of Publication

Iraq

No. of Pages

36

Main Subjects

Educational Sciences

Topics

Abstract EN

The electronic games began to spread significantly among the students.

Through exploratory interviews, the researcher came to different opinions about the time students spent playing these games Therefore, the current research aims to identify the impact of electronic games on problem solving among primary school students, In order to achieve the research objectives, the researcher prepared a questionnaire for the detection of students practicing and non-practicing electronic games.

The researcher also prepared a problem-solving test.

The sample of the application reached was (437) primary students,( 220) for males and (217) for females.

They were selected by random stratified method.

After applying the research tools and statistical data analysis using statistical methods (Point-Biserial correlation coefficient, Kuder-Richardson 20 Formula, one sample T-test, Two- way analysis of variance, Scheffe test) The researcher reached the following results: 1.

There is an impact of electronic games on problem solving among primary school pupils for the whole sample.

2.

There are statistically significant differences in the effect of electronic games on solving problems in the sample of the research sample according to the variable number of hours of play, while there are no statistically significant differences depending on the gender variable.

American Psychological Association (APA)

النعيمي، وسناء مالو علي والعلي، ماجدة هليل شغيدل. 2018. تأثير الألعاب الإلكترونية على حل المشكلات لدى تلاميذ المرحلة الابتدائية. مجلة العلوم النفسية،مج. 2018، ع. 27، ص ص. 413-448.
https://search.emarefa.net/detail/BIM-940590

Modern Language Association (MLA)

النعيمي، وسناء مالو علي والعلي، ماجدة هليل شغيدل. تأثير الألعاب الإلكترونية على حل المشكلات لدى تلاميذ المرحلة الابتدائية. مجلة العلوم النفسية ع. 27 (2018)، ص ص. 413-448.
https://search.emarefa.net/detail/BIM-940590

American Medical Association (AMA)

النعيمي، وسناء مالو علي والعلي، ماجدة هليل شغيدل. تأثير الألعاب الإلكترونية على حل المشكلات لدى تلاميذ المرحلة الابتدائية. مجلة العلوم النفسية. 2018. مج. 2018، ع. 27، ص ص. 413-448.
https://search.emarefa.net/detail/BIM-940590

Data Type

Journal Articles

Language

Arabic

Notes

يتضمن مراجع ببليوجرافية : ص. 446-448

Record ID

BIM-940590