إنتاج لعبة رقمية من نمط الاكتشاف و أثرها في خفض صعوبات القراءة لدى تلاميذ الصفوف الأولى بالمرحلة الابتدائية

Other Title(s)

The production of a digital game of discovery style and its effect in reducing reading difficulties among the first grades of the primary stage

Parallel Title

The production of a digital game of discovery style and its effect in reducing reading difficulties among the first grades of the primary stage

Joint Authors

إيمان صلاح الدين صالح
توني، محمد ضاحي محمد
هاجر هارون محمد

Source

مجلة البحوث في مجالات التربية النوعية : مجلة علمية محكمة

Publisher

Minia University Faculty of Specific Education

Publication Date

2019-05-31

Country of Publication

Egypt

No. of Pages

71

Main Subjects

Educational Sciences

Topics

English Abstract

Reading difficulties are among the most common topics among students with educational difficulties, and the problem and causes lie in the inability to control many mental processes such as focusing attention on printed letters, movement of the eyes through the lines of the page, recognizing the sounds associated with those letters, and understanding the meanings of words and their interpretation In the sentence, building new ideas with the ideas that he knows before, and storing those thoughts in memory, and although people with reading difficulties may be talented, their talent, whatever it is, does not compensate for their reading deficit, which is confirmed by the results of a study (Sietske, Elise, Evelyn, Esther and Peter, 2015), where the study conducted a comparison between two groups of students with reading difficulties and the other with gifted reading difficulties, and the results indicated that the gift of reading difficulties did not enable them to fill their reading deficit.

Learning is a right for every human being, and just identifying or identifying dyslexic people through diagnostic procedures does not mean anything that is not followed by appropriate treatment, and the intervention and treatment process is the responsibility of everyone at home and at school.

The child’s learning of reading skills at the primary level is an urgent necessity for his academic and social compatibility, so it was necessary to pay attention to early detection of students ’weaknesses in reading and the manifestations of their stumbling, in order to develop appropriate programs to treat them before the problem worsens and adversely affects the human wealth of the younger generations.

The study (Useful Boats, 2011) emphasizes the importance of early detection of reading difficulties, and the study considers the skill of phonological awareness as one of the best indicators of early detection of reading difficulties, and perhaps one of the means that can be used to reduce reading difficulties is the use of technology.

Therefore, the research aimed to reduce reading difficulties among first grades of elementary school students by measuring the effect of a digital game of discovery style on it and developing reading skills (forming a word from a group of letters - combining phonemic syllables to form a word - reading a word with a short extension - reading a word with an extension Long - analyze the word into phonemic syllables - create a useful sentence - split the sentence into words).

Follow the experimental curriculum with experimental design with one experimental group (before / after) and the research group consisted of (6) pupils from the second grade of primary school, who were determined in an intentional way, through the opinions of the class teachers.

The Diagnostic Difficulty Reading Scale was prepared by Fathi Al-Zayat.

The experimental treatment material was the production of a digital educational game of the discovery pattern according to the general model of the general design, which does not require complex skills to deal with the game through the computer (drag and drop).

Measurement tools included a scale for diagnosing reading difficulties, the preparation of Fathi Al-Zayat, an intelligence test, preparing a secret reverence, an achievement test for distinguishing letters, preparing the researcher, and a test for reading skills.

The results of the research resulted in the effectiveness of the digital game prepared with the discovery mode in reducing reading difficulties among primary primary grades, and the research recommends the need to adopt such strategies in pupils ’learning.

Data Type

Conference Papers

Record ID

BIM-1021418

American Psychological Association (APA)

هاجر هارون محمد وإيمان صلاح الدين صالح وتوني، محمد ضاحي محمد. 2019-05-31. إنتاج لعبة رقمية من نمط الاكتشاف و أثرها في خفض صعوبات القراءة لدى تلاميذ الصفوف الأولى بالمرحلة الابتدائية. المؤتمر الدولي للتعليم النوعي و خريطة الوظائف المستقبلية (2 : 2019 : المنيا، مصر). . ع. 22، ج. 4 (عدد خاص) (أيار 2019)، ص ص. 205-275.المنيا، مصر : جامعة المنيا، كلية التربية النوعية،.
https://search.emarefa.net/detail/BIM-1021418

Modern Language Association (MLA)

توني، محمد ضاحي محمد....[و آخرون]. إنتاج لعبة رقمية من نمط الاكتشاف و أثرها في خفض صعوبات القراءة لدى تلاميذ الصفوف الأولى بالمرحلة الابتدائية. . المنيا، مصر : جامعة المنيا، كلية التربية النوعية،. 2019-05-31.
https://search.emarefa.net/detail/BIM-1021418

American Medical Association (AMA)

هاجر هارون محمد وإيمان صلاح الدين صالح وتوني، محمد ضاحي محمد. إنتاج لعبة رقمية من نمط الاكتشاف و أثرها في خفض صعوبات القراءة لدى تلاميذ الصفوف الأولى بالمرحلة الابتدائية. . المؤتمر الدولي للتعليم النوعي و خريطة الوظائف المستقبلية (2 : 2019 : المنيا، مصر).
https://search.emarefa.net/detail/BIM-1021418