Patients’ and Health Professionals’ Experiences of Using Virtual Reality Technology for Upper Limb Training after Stroke: A Qualitative Substudy

Joint Authors

Pallesen, Hanne
Andersen, Mette Brændstrup
Hansen, Gunhild Mo
Lundquist, Camilla Biering
Brunner, Iris

Source

Rehabilitation Research and Practice

Issue

Vol. 2018, Issue 2018 (31 Dec. 2018), pp.1-11, 11 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2018-02-08

Country of Publication

Egypt

No. of Pages

11

Main Subjects

Medicine

Abstract EN

Background.

In recent years, virtual reality (VR) therapy systems for upper limb training after stroke have been increasingly used in clinical practice.

Therapy systems employing VR technology can enhance the intensity of training and can also boost patients’ motivation by adding a playful element to therapy.

However, reports on user experiences are still scarce.

Methods.

A qualitative investigation of patients’ and therapists’ perspectives on VR upper limb training.

Semistructured face-to-face interviews were conducted with six patients in the final week of the VR intervention.

Therapists participated in two focus group interviews after the completion of the intervention.

The interviews were analyzed from a phenomenological perspective emphasizing the participants’ perceptions and interpretations.

Results.

Five key themes were identified from the patients’ perspectives: (i) motivational factors, (ii) engagement, (iii) perceived improvements, (iv) individualization, and (v) device malfunction.

The health professionals described the same themes as the patients but less positively, emphasizing negative technical challenges.

Conclusion.

Patients and therapists mainly valued the intensive and motivational character of VR training.

The playful nature of the training appeared to have a significant influence on the patients’ moods and engagement and seemed to promote a “gung-ho” spirit, so they felt that they could perform more repetitions.

American Psychological Association (APA)

Pallesen, Hanne& Andersen, Mette Brændstrup& Hansen, Gunhild Mo& Lundquist, Camilla Biering& Brunner, Iris. 2018. Patients’ and Health Professionals’ Experiences of Using Virtual Reality Technology for Upper Limb Training after Stroke: A Qualitative Substudy. Rehabilitation Research and Practice،Vol. 2018, no. 2018, pp.1-11.
https://search.emarefa.net/detail/BIM-1212726

Modern Language Association (MLA)

Pallesen, Hanne…[et al.]. Patients’ and Health Professionals’ Experiences of Using Virtual Reality Technology for Upper Limb Training after Stroke: A Qualitative Substudy. Rehabilitation Research and Practice No. 2018 (2018), pp.1-11.
https://search.emarefa.net/detail/BIM-1212726

American Medical Association (AMA)

Pallesen, Hanne& Andersen, Mette Brændstrup& Hansen, Gunhild Mo& Lundquist, Camilla Biering& Brunner, Iris. Patients’ and Health Professionals’ Experiences of Using Virtual Reality Technology for Upper Limb Training after Stroke: A Qualitative Substudy. Rehabilitation Research and Practice. 2018. Vol. 2018, no. 2018, pp.1-11.
https://search.emarefa.net/detail/BIM-1212726

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1212726