بيئة تعلم الكترونيه في تنمية مهارات استخدام استراتيجيات التعلم الممتع في التدريس الفعال لمادة لتربية الموسيقية و الدافعيه نحو التعلم لطلاب الدراسات العليا

Author

خلف، مروة محمد رضا

Issue

Vol. 4, Issue 2 (30 Nov. 2021), pp.489-572, 84 p.

Publisher

International Association of Education and E-Learning

Publication Date

2021-11-30

Country of Publication

Egypt

No. of Pages

84

Main Subjects

Educational Sciences

Topics

Abstract AR


Abstract EN

The current research aims to improve the cognitive and performance level of graduate students in skills using fun learning strategies in effective teaching, as well as to measure the extent to which students are motivated to learn, by.


Measuring the effectiveness of an electronic learning environment in: A.

Give the cognitive component of skills to use fun learning strategies.

B- Give the performing side the skills of using fun learning strategies.

C.

Developing students' motivation for learning.


: The search tools were
learning test for the cognitive component (prepared by the researcher).

-
-Note card and evaluate effective teaching performance skills to implement fun learning skills and strategies.

(prepared by the researcher).

Measure students' motivation towards learning (prepared by the researcher).

-

The research sample consisted of an experimental group that studied the e-learning environment to give graduate students the skills of teaching musical education skills to use fun learning strategies to teach musical education effectively and measure the effectiveness of the electronic environment before/after.


The search results showed
1.

There is a statistically d difference at the level of ≤ (0.05) between the average grades of graduate students (research group) in the tribal/remote applications of cognitive testing of fun teaching skills in favor of remote application.


2.

There is a statistically d difference at the level of ≤ (0.05) between the average grades of graduate students (research group) in the tribal/remote applications of the note card skills to use the strategy of learning fun in the effective teaching of music education for the benefit of the remote application
3.

There is a statistically d difference at the level of ≤ (0.05) between the average graduate student grades (research group) in the tribal/distance applications of the learning drive scale for remote application.


Keywords
Electronic learning environment, skills using fun learning strategies in teaching, musical education, motivation towards learning

American Psychological Association (APA)

خلف، مروة محمد رضا. 2021. بيئة تعلم الكترونيه في تنمية مهارات استخدام استراتيجيات التعلم الممتع في التدريس الفعال لمادة لتربية الموسيقية و الدافعيه نحو التعلم لطلاب الدراسات العليا. مج. 4، ع. 2، ص ص. 489-572.
https://search.emarefa.net/detail/BIM-1464228

Modern Language Association (MLA)

خلف، مروة محمد رضا. بيئة تعلم الكترونيه في تنمية مهارات استخدام استراتيجيات التعلم الممتع في التدريس الفعال لمادة لتربية الموسيقية و الدافعيه نحو التعلم لطلاب الدراسات العليا. مج. 4، ع. 2 (تشرين الثاني 2021)، ص ص. 489-572.
https://search.emarefa.net/detail/BIM-1464228

American Medical Association (AMA)

خلف، مروة محمد رضا. بيئة تعلم الكترونيه في تنمية مهارات استخدام استراتيجيات التعلم الممتع في التدريس الفعال لمادة لتربية الموسيقية و الدافعيه نحو التعلم لطلاب الدراسات العليا. . 2021. مج. 4، ع. 2، ص ص. 489-572.
https://search.emarefa.net/detail/BIM-1464228

Data Type

Journal Articles

Language

Arabic

Notes

-

Record ID

BIM-1464228