Time and Space in Digital Game Storytelling

المؤلفون المشاركون

Wei, Huaxin
Calvert, Tom
Bizzocchi, Jim

المصدر

International Journal of Computer Games Technology

العدد

المجلد 2010، العدد 2010 (31 ديسمبر/كانون الأول 2010)، ص ص. 1-23، 23ص.

الناشر

Hindawi Publishing Corporation

تاريخ النشر

2011-01-12

دولة النشر

مصر

عدد الصفحات

23

التخصصات الرئيسية

تكنولوجيا المعلومات وعلم الحاسوب

الملخص EN

The design and representation of time and space are important in any narrative form.

Not surprisingly there is an extensive literature on specific considerations of space or time in game design.

However, there is less attention to more systematic analyses that examine both of these key factors—including their dynamic interrelationship within game storytelling.

This paper adapts critical frameworks of narrative space and narrative time drawn from other media and demonstrates their application in the understanding of game narratives.

In order to do this we incorporate fundamental concepts from the field of game studies to build a game-specific framework for analyzing the design of narrative time and narrative space.

The paper applies this framework against a case analysis in order to demonstrate its operation and utility.

This process grounds the understanding of game narrative space and narrative time in broader traditions of narrative discourse and analysis.

نمط استشهاد جمعية علماء النفس الأمريكية (APA)

Wei, Huaxin& Bizzocchi, Jim& Calvert, Tom. 2011. Time and Space in Digital Game Storytelling. International Journal of Computer Games Technology،Vol. 2010, no. 2010, pp.1-23.
https://search.emarefa.net/detail/BIM-506368

نمط استشهاد الجمعية الأمريكية للغات الحديثة (MLA)

Wei, Huaxin…[et al.]. Time and Space in Digital Game Storytelling. International Journal of Computer Games Technology No. 2010 (2010), pp.1-23.
https://search.emarefa.net/detail/BIM-506368

نمط استشهاد الجمعية الطبية الأمريكية (AMA)

Wei, Huaxin& Bizzocchi, Jim& Calvert, Tom. Time and Space in Digital Game Storytelling. International Journal of Computer Games Technology. 2011. Vol. 2010, no. 2010, pp.1-23.
https://search.emarefa.net/detail/BIM-506368

نوع البيانات

مقالات

لغة النص

الإنجليزية

الملاحظات

Includes bibliographical references

رقم السجل

BIM-506368