![](/images/graphics-bg.png)
Standards for producing learning environment based gamification according to goal setting theory
المؤلفون المشاركون
Ali, Alya Samih Dhuhni
al-Dardiri, Ismail Muhammad al-Sayyid
al-Sharif, Iman Zaki Musa
المصدر
مجلة البحوث في مجالات التربية النوعية : مجلة علمية محكمة
الناشر
جامعة المنيا كلية التربية النوعية
تاريخ النشر
2018-07-31
دولة النشر
مصر
عدد الصفحات
12
التخصصات الرئيسية
الملخص الإنجليزي
The new challenge in the educational process is that it is not a process of providing information to learners and measuring the extent to which learners retain this information.
Rather, this challenge involves tasks to involve learners in the educational process, simulates their interests, stimulates their attention and maintains a positive direction towards the educational environment.
Gamification is a new term inspired by games, especially the elements that are based on them, and is used for purposes other than entertainment without there being a game.
Using gamification a system makes it look like a game but not a game and achieves a specific goal.
This term can be distinguished from play, as it is a concept that has its own criteria and characteristics that offer a type of play that includes structure, goals, educational content and targeted play.
The aim of the present research is to identify the criteria for producing a learning environment based on gamification in light of the goal setting theory.
The research used the descriptive approach to answer the research question "What are the criteria necessary to produce a learning environment based on gamification?", And the results of the research reached a set of educational and technological standards after their control by specialists, was monitored in a list of (9) standards, which included (51) Indicator, and accordingly the study recommends the use of these criteria when designing and producing learning environments based on numerical stimuli.
نوع البيانات
أوراق مؤتمرات
رقم السجل
BIM-967218
نمط استشهاد جمعية علماء النفس الأمريكية (APA)
Ali, Alya Samih Dhuhni& al-Dardiri, Ismail Muhammad al-Sayyid& al-Sharif, Iman Zaki Musa. 2018-07-31. Standards for producing learning environment based gamification according to goal setting theory. International conference Quality education-innovation and labor market (1st : 2018 : Minia University, Egypt). . No. 17 (Special issue) (Jul. 2018), pp.195-206.المنيا، مصر : جامعة المنيا، كلية التربية النوعية،.
https://search.emarefa.net/detail/BIM-967218
نمط استشهاد الجمعية الأمريكية للغات الحديثة (MLA)
al-Dardiri, Ismail Muhammad al-Sayyid…[et al.]. Standards for producing learning environment based gamification according to goal setting theory. . المنيا، مصر : جامعة المنيا، كلية التربية النوعية،. 2018-07-31.
https://search.emarefa.net/detail/BIM-967218
نمط استشهاد الجمعية الطبية الأمريكية (AMA)
Ali, Alya Samih Dhuhni& al-Dardiri, Ismail Muhammad al-Sayyid& al-Sharif, Iman Zaki Musa. Standards for producing learning environment based gamification according to goal setting theory. . International conference Quality education-innovation and labor market (1st : 2018 : Minia University, Egypt).
https://search.emarefa.net/detail/BIM-967218
قاعدة معامل التأثير والاستشهادات المرجعية العربي "ارسيف Arcif"
أضخم قاعدة بيانات عربية للاستشهادات المرجعية للمجلات العلمية المحكمة الصادرة في العالم العربي
![](/images/ebook-kashef.png)
تقوم هذه الخدمة بالتحقق من التشابه أو الانتحال في الأبحاث والمقالات العلمية والأطروحات الجامعية والكتب والأبحاث باللغة العربية، وتحديد درجة التشابه أو أصالة الأعمال البحثية وحماية ملكيتها الفكرية. تعرف اكثر
![](/images/kashef-image.png)