A Fading Channel Simulator Implementation Based on GPU Computing Techniques

Joint Authors

Ortegón Aguilar, J.
Vázquez Castillo, J.
Castillo-Atoche, Alejandro
Carrasco-Alvarez, Roberto

Source

Mathematical Problems in Engineering

Issue

Vol. 2015, Issue 2015 (31 Dec. 2015), pp.1-8, 8 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2015-04-05

Country of Publication

Egypt

No. of Pages

8

Main Subjects

Civil Engineering

Abstract EN

Channel simulators are powerful tools that permit performance tests of the individual parts of a wireless communication system.

This is relevant when new communication algorithms are tested, because it allows us to determine if they fulfill the communications standard requirements.

One of these tests consists of evaluating the system performance when a communication channel is considered.

In this sense, it is possible to model the channel as an FIR filter with time-varying random coefficients.

If the number of coefficients is increased, then a better approach to real scenarios can be achieved; however, in that case, the computational complexity is increased.

In order to address this issue, a design methodology for computing the time-varying coefficients of the fading channel simulators using consumer-designed graphic processing units (GPUs) is proposed.

With the use of GPUs and the proposed methodology, it is possible for nonspecialized users in parallel computing to accelerate their simulationdevelopments when compared to conventional software.

Implementation results show that the proposed approach allows the easy generation of communication channels while reducing the processing time.

Finally, GPU-based implementation takes precedence when compared with the CPU-based implementation, due to the scattered nature ofthe channel.

American Psychological Association (APA)

Carrasco-Alvarez, Roberto& Vázquez Castillo, J.& Castillo-Atoche, Alejandro& Ortegón Aguilar, J.. 2015. A Fading Channel Simulator Implementation Based on GPU Computing Techniques. Mathematical Problems in Engineering،Vol. 2015, no. 2015, pp.1-8.
https://search.emarefa.net/detail/BIM-1073285

Modern Language Association (MLA)

Carrasco-Alvarez, Roberto…[et al.]. A Fading Channel Simulator Implementation Based on GPU Computing Techniques. Mathematical Problems in Engineering No. 2015 (2015), pp.1-8.
https://search.emarefa.net/detail/BIM-1073285

American Medical Association (AMA)

Carrasco-Alvarez, Roberto& Vázquez Castillo, J.& Castillo-Atoche, Alejandro& Ortegón Aguilar, J.. A Fading Channel Simulator Implementation Based on GPU Computing Techniques. Mathematical Problems in Engineering. 2015. Vol. 2015, no. 2015, pp.1-8.
https://search.emarefa.net/detail/BIM-1073285

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1073285