Effects of Interactive Video Game-Based Exercise on Balance in Diabetic Patients with Peripheral Neuropathy: An Open-Level, Crossover Pilot Study
Joint Authors
Lai, Chien-Hung
Chen, Shih-Ching
Peng, Chih-Wei
Hung, Erica Shih-Wei
Chang, Fan-Chien
Shiao, Yaojung
Source
Evidence-Based Complementary and Alternative Medicine
Issue
Vol. 2019, Issue 2019 (31 Dec. 2019), pp.1-9, 9 p.
Publisher
Hindawi Publishing Corporation
Publication Date
2019-03-06
Country of Publication
Egypt
No. of Pages
9
Main Subjects
Abstract EN
Purpose.
This study evaluated the effects of interactive video game-based (IVGB) exercise on balance in diabetic patients with peripheral neuropathy.
Materials and Methods.
Twenty-four patients were randomly assigned to two groups (12 participants per group).
Group A received IVGB training for the first 6 weeks, with no exercise in the subsequent 6 weeks.
Group B had no exercise for the first 6 weeks and then underwent IVGB training in the subsequent 6 weeks.
For all participants, the Modified Falls Efficacy Scale (MFES), Time Up and Go (TUG) test, Berg Balance Scale (BBS), and Unipedal Stance Test (UST) were employed at weeks 0, 6, and 12 of the experiment.
Results.
BBS, right-leg UST, and TUG test scores significantly improved after IVGB intervention, whereas MFES and left-leg UST tended to improve after IVGB intervention.
Conclusions.
This study revealed that 6-week balance-based exercise training using the IVGB system exerted positive effects on functional balance in patients with diabetic peripheral neuropathy (DPN).
American Psychological Association (APA)
Hung, Erica Shih-Wei& Chen, Shih-Ching& Chang, Fan-Chien& Shiao, Yaojung& Peng, Chih-Wei& Lai, Chien-Hung. 2019. Effects of Interactive Video Game-Based Exercise on Balance in Diabetic Patients with Peripheral Neuropathy: An Open-Level, Crossover Pilot Study. Evidence-Based Complementary and Alternative Medicine،Vol. 2019, no. 2019, pp.1-9.
https://search.emarefa.net/detail/BIM-1149823
Modern Language Association (MLA)
Hung, Erica Shih-Wei…[et al.]. Effects of Interactive Video Game-Based Exercise on Balance in Diabetic Patients with Peripheral Neuropathy: An Open-Level, Crossover Pilot Study. Evidence-Based Complementary and Alternative Medicine No. 2019 (2019), pp.1-9.
https://search.emarefa.net/detail/BIM-1149823
American Medical Association (AMA)
Hung, Erica Shih-Wei& Chen, Shih-Ching& Chang, Fan-Chien& Shiao, Yaojung& Peng, Chih-Wei& Lai, Chien-Hung. Effects of Interactive Video Game-Based Exercise on Balance in Diabetic Patients with Peripheral Neuropathy: An Open-Level, Crossover Pilot Study. Evidence-Based Complementary and Alternative Medicine. 2019. Vol. 2019, no. 2019, pp.1-9.
https://search.emarefa.net/detail/BIM-1149823
Data Type
Journal Articles
Language
English
Notes
Includes bibliographical references
Record ID
BIM-1149823