Crowd Motion Editing Based on Mesh Deformation

Joint Authors

Zhang, Xinyu
Zhang, Yong
Yin, Baocai
Zhang, Tao

Source

International Journal of Digital Multimedia Broadcasting

Issue

Vol. 2020, Issue 2020 (31 Dec. 2020), pp.1-13, 13 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2020-12-08

Country of Publication

Egypt

No. of Pages

13

Main Topic

Telecommunications Engineering
Electronic engineering
Information Technology and Computer Science

Abstract EN

Computer simulation is a significant technology on making great scenes of crowd in the film industry.

However, current animation making process of crowd motion requires large manual operations which are time-consuming and inconvenient.

To solve the above problem, this paper presents an editing method on the basis of mesh deformation that can rapidly and intuitively edit crowd movement trajectories from the perspective of time and space.

The method is applied to directly generate and adjust the crowd movement as well as avoid the crash between crowd and obstacles.

As for collisions within the crowd that come along with path modification problem, a time-based solution is put forward to avoid this situation by retaining relative positions of individuals.

Moreover, an experiment based on a real venue was performed and the result indicates that the proposed method can not only simplify the editing operations but also improve the efficiency of crowd motion editing.

American Psychological Association (APA)

Zhang, Yong& Zhang, Xinyu& Zhang, Tao& Yin, Baocai. 2020. Crowd Motion Editing Based on Mesh Deformation. International Journal of Digital Multimedia Broadcasting،Vol. 2020, no. 2020, pp.1-13.
https://search.emarefa.net/detail/BIM-1169991

Modern Language Association (MLA)

Zhang, Tao…[et al.]. Crowd Motion Editing Based on Mesh Deformation. International Journal of Digital Multimedia Broadcasting No. 2020 (2020), pp.1-13.
https://search.emarefa.net/detail/BIM-1169991

American Medical Association (AMA)

Zhang, Yong& Zhang, Xinyu& Zhang, Tao& Yin, Baocai. Crowd Motion Editing Based on Mesh Deformation. International Journal of Digital Multimedia Broadcasting. 2020. Vol. 2020, no. 2020, pp.1-13.
https://search.emarefa.net/detail/BIM-1169991

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1169991