Using Augmented Reality with Older Adults in the Community to Select Design Features for an Age-Friendly Park: A Pilot Study

Joint Authors

Ortega, Francisco
Ozer, Ebru
Vieira, Edgar R.
Civitella, Fernanda
Carreno, Jorge
Junior, Miburge G.
Amorim, Cesar F.
D’Souza, Newton
Estrázulas, Jansen A.

Source

Journal of Aging Research

Issue

Vol. 2020, Issue 2020 (31 Dec. 2020), pp.1-8, 8 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2020-09-01

Country of Publication

Egypt

No. of Pages

8

Abstract EN

Sedentary behavior is prevalent in older adults.

Older adults often underutilize public parks for exercising because the parks do not support their needs and preferences.

Engaging older adults on the redesign of parks may help promote active lifestyles.

The objectives of this pilot study were to evaluate (1) the effects of wearing augmented reality (AR) and virtual reality (VR) glasses on balance; (2) the effects of different virtual walls separating the walking trail from the roadway on older adults’ gait, and (3) the preferences of the participants regarding wall design and other features.

The participants were ten older adults (68 ± 5 years) who lived within two miles from the park.

Balance and gait were assessed using a force plate and an instrumented mat.

It was feasible to use AR with older adults in the park to evaluate features for redesign.

Motion sickness was not an issue when using AR glasses, but balance was affected when wearing VR goggles.

The area of postural sway increased approximately 25% when wearing AR glasses, and it increased by close to 70% when wearing VR goggles compared to no glasses.

This difference is clinically relevant; however, we did not have enough power to identify the differences as statistically significant because of the small sample size and large variability.

Different walls did not significantly affect the participants’ gait either because they did not alter the way they walked or because the holograms were insufficiently realistic to cause changes.

The participants preferred a transparent wall rather than tall or short solid walls to separate the park from the roadway.

American Psychological Association (APA)

Vieira, Edgar R.& Civitella, Fernanda& Carreno, Jorge& Junior, Miburge G.& Amorim, Cesar F.& D’Souza, Newton…[et al.]. 2020. Using Augmented Reality with Older Adults in the Community to Select Design Features for an Age-Friendly Park: A Pilot Study. Journal of Aging Research،Vol. 2020, no. 2020, pp.1-8.
https://search.emarefa.net/detail/BIM-1175144

Modern Language Association (MLA)

Vieira, Edgar R.…[et al.]. Using Augmented Reality with Older Adults in the Community to Select Design Features for an Age-Friendly Park: A Pilot Study. Journal of Aging Research No. 2020 (2020), pp.1-8.
https://search.emarefa.net/detail/BIM-1175144

American Medical Association (AMA)

Vieira, Edgar R.& Civitella, Fernanda& Carreno, Jorge& Junior, Miburge G.& Amorim, Cesar F.& D’Souza, Newton…[et al.]. Using Augmented Reality with Older Adults in the Community to Select Design Features for an Age-Friendly Park: A Pilot Study. Journal of Aging Research. 2020. Vol. 2020, no. 2020, pp.1-8.
https://search.emarefa.net/detail/BIM-1175144

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1175144