Developing a Tile-Based Rendering Method to Improve Rendering Speed of 3D Geospatial Data with HTML5 and WebGL

Joint Authors

Lee, Jiyeong
Kang, Seokchan

Source

Journal of Sensors

Issue

Vol. 2017, Issue 2017 (31 Dec. 2017), pp.1-11, 11 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2017-10-19

Country of Publication

Egypt

No. of Pages

11

Main Subjects

Civil Engineering

Abstract EN

A dedicated plug-in has been installed to visualize three-dimensional (3D) city modeling spatial data in web-based applications.

However, plug-in methods are gradually becoming obsolete, owing to their limited performance with respect to installation errors, unsupported cross-browsers, and security vulnerability.

Particularly, in 2015, the NPAPI service was terminated in most existing web browsers except Internet Explorer.

To overcome these problems, the HTML5/WebGL (next-generation web standard, confirmed in October 2014) technology emerged.

In particular, WebGL is able to display 3D spatial data without plug-ins in browsers.

In this study, we attempted to identify the requirements and limitations of displaying 3D city modeling spatial data using HTML5/WebGL, and we propose alternative ways based on the bin-packing algorithm that aggregates individual 3D city modeling data including buildings in tile units.

The proposed method reduces the operational complexity and the number and volume of transmissions required for rendering processing to improve the speed of 3D data rendering.

The proposed method was validated on real data for evaluating its effectiveness in 3D visualization of city modeling data in web-based applications.

American Psychological Association (APA)

Kang, Seokchan& Lee, Jiyeong. 2017. Developing a Tile-Based Rendering Method to Improve Rendering Speed of 3D Geospatial Data with HTML5 and WebGL. Journal of Sensors،Vol. 2017, no. 2017, pp.1-11.
https://search.emarefa.net/detail/BIM-1187724

Modern Language Association (MLA)

Kang, Seokchan& Lee, Jiyeong. Developing a Tile-Based Rendering Method to Improve Rendering Speed of 3D Geospatial Data with HTML5 and WebGL. Journal of Sensors No. 2017 (2017), pp.1-11.
https://search.emarefa.net/detail/BIM-1187724

American Medical Association (AMA)

Kang, Seokchan& Lee, Jiyeong. Developing a Tile-Based Rendering Method to Improve Rendering Speed of 3D Geospatial Data with HTML5 and WebGL. Journal of Sensors. 2017. Vol. 2017, no. 2017, pp.1-11.
https://search.emarefa.net/detail/BIM-1187724

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1187724