An Extended Technology Acceptance Model for Mobile Social Gaming Service Popularity Analysis

Joint Authors

Chen, Hui
Rong, Wenge
Ma, Xiaoyang
Qu, Yue
Xiong, Zhang

Source

Mobile Information Systems

Issue

Vol. 2017, Issue 2017 (31 Dec. 2017), pp.1-12, 12 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2017-01-03

Country of Publication

Egypt

No. of Pages

12

Main Subjects

Telecommunications Engineering

Abstract EN

The games industry has been growing prosperously with the development of information technology.

Recently, with further advances in social networks and mobile services, playing mobile social gaming has gradually changed our daily life in terms of social connection and leisure time spending.

What are the determinant factors which affect users intention to play such games? Therefore in this research we present an empirical study on WeChat, China’s most popular mobile social network, and apply a technology acceptance model (TAM) to study the reasons beneath the popularity of games in mobile social networks.

Furthermore, factors from social and mobile perspective are incorporated into the conventional TAM and their influence and relationships are studied.

Experimental study on accumulated online survey data reveals several interesting findings and it is believed that this research offers the researchers in the community further insight in analysing the current popularity and future potential of mobile social games.

American Psychological Association (APA)

Chen, Hui& Rong, Wenge& Ma, Xiaoyang& Qu, Yue& Xiong, Zhang. 2017. An Extended Technology Acceptance Model for Mobile Social Gaming Service Popularity Analysis. Mobile Information Systems،Vol. 2017, no. 2017, pp.1-12.
https://search.emarefa.net/detail/BIM-1189045

Modern Language Association (MLA)

Chen, Hui…[et al.]. An Extended Technology Acceptance Model for Mobile Social Gaming Service Popularity Analysis. Mobile Information Systems No. 2017 (2017), pp.1-12.
https://search.emarefa.net/detail/BIM-1189045

American Medical Association (AMA)

Chen, Hui& Rong, Wenge& Ma, Xiaoyang& Qu, Yue& Xiong, Zhang. An Extended Technology Acceptance Model for Mobile Social Gaming Service Popularity Analysis. Mobile Information Systems. 2017. Vol. 2017, no. 2017, pp.1-12.
https://search.emarefa.net/detail/BIM-1189045

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1189045