Wiimote squash : comparing DTW and WFM techniques for 3D gesture recognition

Joint Authors

Tahir, Muhammad Z.
Madani, Tahir Mustafa
Diya al-Din, Shaykh
Awan, Muhammad Arshad
Husayn, Rana Waqar
Khalid, Sahir

Source

The International Arab Journal of Information Technology

Issue

Vol. 11, Issue 4 (31 Jul. 2014)8 p.

Publisher

Zarqa University

Publication Date

2014-07-31

Country of Publication

Jordan

No. of Pages

8

Main Subjects

Information Technology and Computer Science

Abstract EN

This paper compares Dynamic Time Warping (DTW) and Waveform Matching (WFM), the two gesture recognition techniques, applied on a specific Squash game application we have developed.

Our application gets accelerometer readings by moving the Nintendo™ Wiimote in a 3D space.

This application manipulates the Wiimote gestures in the form of signals.

These signals are the effect of the movements, the positioning and the orientations of Squash racket (actually Wiimote) on the computer screen.

We implemented five Squash shots (i.e.

3D uni-stroke gestures) in order to compare DTW and WFM.

The results indicate that there is not a significant difference in the detection of gestures by both techniques (DTW and WFM) but there exists a strong degree of association between both techniques.

American Psychological Association (APA)

Tahir, Muhammad Z.& Madani, Tahir Mustafa& Diya al-Din, Shaykh& Awan, Muhammad Arshad& Husayn, Rana Waqar& Khalid, Sahir. 2014. Wiimote squash : comparing DTW and WFM techniques for 3D gesture recognition. The International Arab Journal of Information Technology،Vol. 11, no. 4.
https://search.emarefa.net/detail/BIM-334356

Modern Language Association (MLA)

Awan, Muhammad Arshad…[et al.]. Wiimote squash : comparing DTW and WFM techniques for 3D gesture recognition. The International Arab Journal of Information Technology Vol. 11, no. 4 (Jul. 2014).
https://search.emarefa.net/detail/BIM-334356

American Medical Association (AMA)

Tahir, Muhammad Z.& Madani, Tahir Mustafa& Diya al-Din, Shaykh& Awan, Muhammad Arshad& Husayn, Rana Waqar& Khalid, Sahir. Wiimote squash : comparing DTW and WFM techniques for 3D gesture recognition. The International Arab Journal of Information Technology. 2014. Vol. 11, no. 4.
https://search.emarefa.net/detail/BIM-334356

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-334356