Usability Testing for Serious Games : Making Informed Design Decisions with User Data

Joint Authors

Lester, William T.
Hsieh, Yichuan Grace
Torrente, Javier
Moreno-Ger, Pablo

Source

Advances in Human-Computer Interaction

Issue

Vol. 2012, Issue 2012 (31 Dec. 2012), pp.1-13, 13 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2012-11-20

Country of Publication

Egypt

No. of Pages

13

Main Subjects

Mathematics

Abstract EN

Usability testing is a key step in the successful design of new technologies and tools, ensuring that heterogeneous populations will be able to interact easily with innovative applications.

While usability testing methods of productivity tools (e.g., text editors, spreadsheets, or management tools) are varied, widely available, and valuable, analyzing the usability of games, especially educational “serious” games, presents unique usability challenges.

Because games are fundamentally different than general productivity tools, “traditional” usability instruments valid for productivity applications may fall short when used for serious games.

In this work we present a methodology especially designed to facilitate usability testing for serious games, taking into account the specific needs of such applications and resulting in a systematically produced list of suggested improvements from large amounts of recorded gameplay data.

This methodology was applied to a case study for a medical educational game, MasterMed, intended to improve patients’ medication knowledge.

We present the results from this methodology applied to MasterMed and a summary of the central lessons learned that are likely useful for researchers who aim to tune and improve their own serious games before releasing them for the general public.

American Psychological Association (APA)

Moreno-Ger, Pablo& Torrente, Javier& Hsieh, Yichuan Grace& Lester, William T.. 2012. Usability Testing for Serious Games : Making Informed Design Decisions with User Data. Advances in Human-Computer Interaction،Vol. 2012, no. 2012, pp.1-13.
https://search.emarefa.net/detail/BIM-466588

Modern Language Association (MLA)

Moreno-Ger, Pablo…[et al.]. Usability Testing for Serious Games : Making Informed Design Decisions with User Data. Advances in Human-Computer Interaction No. 2012 (2012), pp.1-13.
https://search.emarefa.net/detail/BIM-466588

American Medical Association (AMA)

Moreno-Ger, Pablo& Torrente, Javier& Hsieh, Yichuan Grace& Lester, William T.. Usability Testing for Serious Games : Making Informed Design Decisions with User Data. Advances in Human-Computer Interaction. 2012. Vol. 2012, no. 2012, pp.1-13.
https://search.emarefa.net/detail/BIM-466588

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-466588