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Usability Testing for Serious Games : Making Informed Design Decisions with User Data
Joint Authors
Lester, William T.
Hsieh, Yichuan Grace
Torrente, Javier
Moreno-Ger, Pablo
Source
Advances in Human-Computer Interaction
Issue
Vol. 2012, Issue 2012 (31 Dec. 2012), pp.1-13, 13 p.
Publisher
Hindawi Publishing Corporation
Publication Date
2012-11-20
Country of Publication
Egypt
No. of Pages
13
Main Subjects
Abstract EN
Usability testing is a key step in the successful design of new technologies and tools, ensuring that heterogeneous populations will be able to interact easily with innovative applications.
While usability testing methods of productivity tools (e.g., text editors, spreadsheets, or management tools) are varied, widely available, and valuable, analyzing the usability of games, especially educational “serious” games, presents unique usability challenges.
Because games are fundamentally different than general productivity tools, “traditional” usability instruments valid for productivity applications may fall short when used for serious games.
In this work we present a methodology especially designed to facilitate usability testing for serious games, taking into account the specific needs of such applications and resulting in a systematically produced list of suggested improvements from large amounts of recorded gameplay data.
This methodology was applied to a case study for a medical educational game, MasterMed, intended to improve patients’ medication knowledge.
We present the results from this methodology applied to MasterMed and a summary of the central lessons learned that are likely useful for researchers who aim to tune and improve their own serious games before releasing them for the general public.
American Psychological Association (APA)
Moreno-Ger, Pablo& Torrente, Javier& Hsieh, Yichuan Grace& Lester, William T.. 2012. Usability Testing for Serious Games : Making Informed Design Decisions with User Data. Advances in Human-Computer Interaction،Vol. 2012, no. 2012, pp.1-13.
https://search.emarefa.net/detail/BIM-466588
Modern Language Association (MLA)
Moreno-Ger, Pablo…[et al.]. Usability Testing for Serious Games : Making Informed Design Decisions with User Data. Advances in Human-Computer Interaction No. 2012 (2012), pp.1-13.
https://search.emarefa.net/detail/BIM-466588
American Medical Association (AMA)
Moreno-Ger, Pablo& Torrente, Javier& Hsieh, Yichuan Grace& Lester, William T.. Usability Testing for Serious Games : Making Informed Design Decisions with User Data. Advances in Human-Computer Interaction. 2012. Vol. 2012, no. 2012, pp.1-13.
https://search.emarefa.net/detail/BIM-466588
Data Type
Journal Articles
Language
English
Notes
Includes bibliographical references
Record ID
BIM-466588