Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia
المؤلفون المشاركون
Ugail, Hassan
Lesk, Valerie
Palmer, Ian
Kazmi, S.
المصدر
International Journal of Computer Games Technology
العدد
المجلد 2014، العدد 2014 (31 ديسمبر/كانون الأول 2014)، ص ص. 1-11، 11ص.
الناشر
Hindawi Publishing Corporation
تاريخ النشر
2014-11-24
دولة النشر
مصر
عدد الصفحات
11
التخصصات الرئيسية
تكنولوجيا المعلومات وعلم الحاسوب
الملخص EN
Dementia is a serious, progressive, and often debilitating illness with no known cure, having a severe adverse effect on memory, behaviour, reasoning, and communication.
A comprehensive review of current refereed research material in the use of games in this area is scarce and suffers from being orientated towards commercially available games or derivatives such as “Dr.
Kawashima’s brain training.” There is much lesser concern for bespoke research grade alternatives.
This review will attempt to assess the current state of the art in research orientated games for dementia, importantly identifying systems capable of prediction before the onset of the disease.
It can be ascertained from the literature reviewed that there are clearly a large number of interactive computer game based mechanisms used for dementia.
However, these are each highly intrusive in terms of affecting normal living and the patient is aware of being tested; furthermore their long-term or real benefits are unknown as is their effect over conventional tests.
It is important to predict cognitive impairment at a stage early enough to maximise benefit from treatment and therapeutic intervention.
Considering the availability, use, and increasing power of modern mobile smartphones, it is logically plausible to explore this platform for dementia healthcare.
نمط استشهاد جمعية علماء النفس الأمريكية (APA)
Kazmi, S.& Ugail, Hassan& Lesk, Valerie& Palmer, Ian. 2014. Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia. International Journal of Computer Games Technology،Vol. 2014, no. 2014, pp.1-11.
https://search.emarefa.net/detail/BIM-1036369
نمط استشهاد الجمعية الأمريكية للغات الحديثة (MLA)
Kazmi, S.…[et al.]. Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia. International Journal of Computer Games Technology No. 2014 (2014), pp.1-11.
https://search.emarefa.net/detail/BIM-1036369
نمط استشهاد الجمعية الطبية الأمريكية (AMA)
Kazmi, S.& Ugail, Hassan& Lesk, Valerie& Palmer, Ian. Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia. International Journal of Computer Games Technology. 2014. Vol. 2014, no. 2014, pp.1-11.
https://search.emarefa.net/detail/BIM-1036369
نوع البيانات
مقالات
لغة النص
الإنجليزية
الملاحظات
Includes bibliographical references
رقم السجل
BIM-1036369
قاعدة معامل التأثير والاستشهادات المرجعية العربي "ارسيف Arcif"
أضخم قاعدة بيانات عربية للاستشهادات المرجعية للمجلات العلمية المحكمة الصادرة في العالم العربي
تقوم هذه الخدمة بالتحقق من التشابه أو الانتحال في الأبحاث والمقالات العلمية والأطروحات الجامعية والكتب والأبحاث باللغة العربية، وتحديد درجة التشابه أو أصالة الأعمال البحثية وحماية ملكيتها الفكرية. تعرف اكثر