Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia
Joint Authors
Ugail, Hassan
Lesk, Valerie
Palmer, Ian
Kazmi, S.
Source
International Journal of Computer Games Technology
Issue
Vol. 2014, Issue 2014 (31 Dec. 2014), pp.1-11, 11 p.
Publisher
Hindawi Publishing Corporation
Publication Date
2014-11-24
Country of Publication
Egypt
No. of Pages
11
Main Subjects
Information Technology and Computer Science
Abstract EN
Dementia is a serious, progressive, and often debilitating illness with no known cure, having a severe adverse effect on memory, behaviour, reasoning, and communication.
A comprehensive review of current refereed research material in the use of games in this area is scarce and suffers from being orientated towards commercially available games or derivatives such as “Dr.
Kawashima’s brain training.” There is much lesser concern for bespoke research grade alternatives.
This review will attempt to assess the current state of the art in research orientated games for dementia, importantly identifying systems capable of prediction before the onset of the disease.
It can be ascertained from the literature reviewed that there are clearly a large number of interactive computer game based mechanisms used for dementia.
However, these are each highly intrusive in terms of affecting normal living and the patient is aware of being tested; furthermore their long-term or real benefits are unknown as is their effect over conventional tests.
It is important to predict cognitive impairment at a stage early enough to maximise benefit from treatment and therapeutic intervention.
Considering the availability, use, and increasing power of modern mobile smartphones, it is logically plausible to explore this platform for dementia healthcare.
American Psychological Association (APA)
Kazmi, S.& Ugail, Hassan& Lesk, Valerie& Palmer, Ian. 2014. Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia. International Journal of Computer Games Technology،Vol. 2014, no. 2014, pp.1-11.
https://search.emarefa.net/detail/BIM-1036369
Modern Language Association (MLA)
Kazmi, S.…[et al.]. Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia. International Journal of Computer Games Technology No. 2014 (2014), pp.1-11.
https://search.emarefa.net/detail/BIM-1036369
American Medical Association (AMA)
Kazmi, S.& Ugail, Hassan& Lesk, Valerie& Palmer, Ian. Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia. International Journal of Computer Games Technology. 2014. Vol. 2014, no. 2014, pp.1-11.
https://search.emarefa.net/detail/BIM-1036369
Data Type
Journal Articles
Language
English
Notes
Includes bibliographical references
Record ID
BIM-1036369