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Measuring Physical Inactivity: Do Current Measures Provide an Accurate View of “Sedentary” Video Game Time?
المؤلفون المشاركون
Fullerton, Simon
Dal Grande, Eleonora
Berry, Narelle
Taylor, Anne
المصدر
العدد
المجلد 2014، العدد 2014 (31 ديسمبر/كانون الأول 2014)، ص ص. 1-5، 5ص.
الناشر
Hindawi Publishing Corporation
تاريخ النشر
2014-06-04
دولة النشر
مصر
عدد الصفحات
5
التخصصات الرئيسية
الملخص EN
Background.
Measures of screen time are often used to assess sedentary behaviour.
Participation in activity-based video games (exergames) can contribute to estimates of screen time, as current practices of measuring it do not consider the growing evidence that playing exergames can provide light to moderate levels of physical activity.
This study aimed to determine what proportion of time spent playing video games was actually spent playing exergames.
Methods.
Data were collected via a cross-sectional telephone survey in South Australia.
Participants aged 18 years and above (n=2026) were asked about their video game habits, as well as demographic and socioeconomic factors.
In cases where children were in the household, the video game habits of a randomly selected child were also questioned.
Results.
Overall, 31.3% of adults and 79.9% of children spend at least some time playing video games.
Of these, 24.1% of adults and 42.1% of children play exergames, with these types of games accounting for a third of all time that adults spend playing video games and nearly 20% of children’s video game time.
Conclusions.
A substantial proportion of time that would usually be classified as “sedentary” may actually be spent participating in light to moderate physical activity.
نمط استشهاد جمعية علماء النفس الأمريكية (APA)
Fullerton, Simon& Taylor, Anne& Dal Grande, Eleonora& Berry, Narelle. 2014. Measuring Physical Inactivity: Do Current Measures Provide an Accurate View of “Sedentary” Video Game Time?. Journal of Obesity،Vol. 2014, no. 2014, pp.1-5.
https://search.emarefa.net/detail/BIM-1042335
نمط استشهاد الجمعية الأمريكية للغات الحديثة (MLA)
Fullerton, Simon…[et al.]. Measuring Physical Inactivity: Do Current Measures Provide an Accurate View of “Sedentary” Video Game Time?. Journal of Obesity No. 2014 (2014), pp.1-5.
https://search.emarefa.net/detail/BIM-1042335
نمط استشهاد الجمعية الطبية الأمريكية (AMA)
Fullerton, Simon& Taylor, Anne& Dal Grande, Eleonora& Berry, Narelle. Measuring Physical Inactivity: Do Current Measures Provide an Accurate View of “Sedentary” Video Game Time?. Journal of Obesity. 2014. Vol. 2014, no. 2014, pp.1-5.
https://search.emarefa.net/detail/BIM-1042335
نوع البيانات
مقالات
لغة النص
الإنجليزية
الملاحظات
Includes bibliographical references
رقم السجل
BIM-1042335
قاعدة معامل التأثير والاستشهادات المرجعية العربي "ارسيف Arcif"
أضخم قاعدة بيانات عربية للاستشهادات المرجعية للمجلات العلمية المحكمة الصادرة في العالم العربي
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تقوم هذه الخدمة بالتحقق من التشابه أو الانتحال في الأبحاث والمقالات العلمية والأطروحات الجامعية والكتب والأبحاث باللغة العربية، وتحديد درجة التشابه أو أصالة الأعمال البحثية وحماية ملكيتها الفكرية. تعرف اكثر
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