Measuring Physical Inactivity: Do Current Measures Provide an Accurate View of “Sedentary” Video Game Time?

Joint Authors

Fullerton, Simon
Dal Grande, Eleonora
Berry, Narelle
Taylor, Anne

Source

Journal of Obesity

Issue

Vol. 2014, Issue 2014 (31 Dec. 2014), pp.1-5, 5 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2014-06-04

Country of Publication

Egypt

No. of Pages

5

Main Subjects

Medicine

Abstract EN

Background.

Measures of screen time are often used to assess sedentary behaviour.

Participation in activity-based video games (exergames) can contribute to estimates of screen time, as current practices of measuring it do not consider the growing evidence that playing exergames can provide light to moderate levels of physical activity.

This study aimed to determine what proportion of time spent playing video games was actually spent playing exergames.

Methods.

Data were collected via a cross-sectional telephone survey in South Australia.

Participants aged 18 years and above (n=2026) were asked about their video game habits, as well as demographic and socioeconomic factors.

In cases where children were in the household, the video game habits of a randomly selected child were also questioned.

Results.

Overall, 31.3% of adults and 79.9% of children spend at least some time playing video games.

Of these, 24.1% of adults and 42.1% of children play exergames, with these types of games accounting for a third of all time that adults spend playing video games and nearly 20% of children’s video game time.

Conclusions.

A substantial proportion of time that would usually be classified as “sedentary” may actually be spent participating in light to moderate physical activity.

American Psychological Association (APA)

Fullerton, Simon& Taylor, Anne& Dal Grande, Eleonora& Berry, Narelle. 2014. Measuring Physical Inactivity: Do Current Measures Provide an Accurate View of “Sedentary” Video Game Time?. Journal of Obesity،Vol. 2014, no. 2014, pp.1-5.
https://search.emarefa.net/detail/BIM-1042335

Modern Language Association (MLA)

Fullerton, Simon…[et al.]. Measuring Physical Inactivity: Do Current Measures Provide an Accurate View of “Sedentary” Video Game Time?. Journal of Obesity No. 2014 (2014), pp.1-5.
https://search.emarefa.net/detail/BIM-1042335

American Medical Association (AMA)

Fullerton, Simon& Taylor, Anne& Dal Grande, Eleonora& Berry, Narelle. Measuring Physical Inactivity: Do Current Measures Provide an Accurate View of “Sedentary” Video Game Time?. Journal of Obesity. 2014. Vol. 2014, no. 2014, pp.1-5.
https://search.emarefa.net/detail/BIM-1042335

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1042335