KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks

المؤلف

Sekhavat, Yoones A.

المصدر

International Journal of Computer Games Technology

العدد

المجلد 2016، العدد 2016 (31 ديسمبر/كانون الأول 2016)، ص ص. 1-12، 12ص.

الناشر

Hindawi Publishing Corporation

تاريخ النشر

2016-03-14

دولة النشر

مصر

عدد الصفحات

12

التخصصات الرئيسية

تكنولوجيا المعلومات وعلم الحاسوب

الملخص EN

This paper presents the architecture of KioskAR, which is a pervasive game implemented using augmented reality (AR).

This game introduces a new business model that makes it possible for players to present their artworks in virtual kiosks using augmented reality, while they are having fun playing the game.

In addition to competition between the players in the game, this game requires social interaction between players to earn more points.

A user study is conducted to evaluate the sense of presence and the usability of the application.

The results of experiments show that KioskAR can achieve a high level of usability as well as sense of presence.

نمط استشهاد جمعية علماء النفس الأمريكية (APA)

Sekhavat, Yoones A.. 2016. KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks. International Journal of Computer Games Technology،Vol. 2016, no. 2016, pp.1-12.
https://search.emarefa.net/detail/BIM-1105582

نمط استشهاد الجمعية الأمريكية للغات الحديثة (MLA)

Sekhavat, Yoones A.. KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks. International Journal of Computer Games Technology No. 2016 (2016), pp.1-12.
https://search.emarefa.net/detail/BIM-1105582

نمط استشهاد الجمعية الطبية الأمريكية (AMA)

Sekhavat, Yoones A.. KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks. International Journal of Computer Games Technology. 2016. Vol. 2016, no. 2016, pp.1-12.
https://search.emarefa.net/detail/BIM-1105582

نوع البيانات

مقالات

لغة النص

الإنجليزية

الملاحظات

Includes bibliographical references

رقم السجل

BIM-1105582