KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks

Author

Sekhavat, Yoones A.

Source

International Journal of Computer Games Technology

Issue

Vol. 2016, Issue 2016 (31 Dec. 2016), pp.1-12, 12 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2016-03-14

Country of Publication

Egypt

No. of Pages

12

Main Subjects

Information Technology and Computer Science

Abstract EN

This paper presents the architecture of KioskAR, which is a pervasive game implemented using augmented reality (AR).

This game introduces a new business model that makes it possible for players to present their artworks in virtual kiosks using augmented reality, while they are having fun playing the game.

In addition to competition between the players in the game, this game requires social interaction between players to earn more points.

A user study is conducted to evaluate the sense of presence and the usability of the application.

The results of experiments show that KioskAR can achieve a high level of usability as well as sense of presence.

American Psychological Association (APA)

Sekhavat, Yoones A.. 2016. KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks. International Journal of Computer Games Technology،Vol. 2016, no. 2016, pp.1-12.
https://search.emarefa.net/detail/BIM-1105582

Modern Language Association (MLA)

Sekhavat, Yoones A.. KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks. International Journal of Computer Games Technology No. 2016 (2016), pp.1-12.
https://search.emarefa.net/detail/BIM-1105582

American Medical Association (AMA)

Sekhavat, Yoones A.. KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks. International Journal of Computer Games Technology. 2016. Vol. 2016, no. 2016, pp.1-12.
https://search.emarefa.net/detail/BIM-1105582

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1105582