![](/images/graphics-bg.png)
The effect of using language games in teaching english vocabulary on the sixth grade students’ achievement in tabuk schools
العناوين الأخرى
أثر استخدام الألعاب اللغوية في تدريس مفردات اللغة الإنجليزية على تحصيل طلاب الصف السادس في مدارس تبوك
مقدم أطروحة جامعية
مشرف أطروحة جامعية
الجامعة
جامعة مؤتة
الكلية
كلية العلوم التربوية
القسم الأكاديمي
قسم المناهج و التدريس
دولة الجامعة
الأردن
الدرجة العلمية
ماجستير
تاريخ الدرجة العلمية
2009
الملخص الإنجليزي
This study aimed at investigating the effect of using language games in teaching vocabulary to the sixth grade students through answering the following question.
Is there an effect of using language games on the sixth grade students vocabularies achievement in Tabuk schools ? Seeking behind answering the question of the study, the researcher developed the sample of the study which consisted of (60) sixth grade students in the public schools in Tabuk district during the academic year 2008 / 2009, using the simple random strategy.
The researcher obtained data related to the population officially from the Directorate of Education in Tabuk District.
Aiming at realizing the objectives of the study, seven games were used by the researcher.
When applying the procedures of the study to the students, the means and standards deviations of the total scores of the sample of the study were obtained.
The result of the study revealed : There was an effect of the use of the strategy of learning by games, with respect to the development of academic achievement in English language vocabulary of students to whom the strategy of learning by games was applied, as for the value of “F” it was (4,962), while the value of significance was (.031), which functioned at the level of significance (0.05).
The experimental group had skills that were better than the control group ones on the academic achievement in English language.
In light of the result of the study, the researcher proposed some recommendations: 1.
Conducting similar studies in order to cover larger samples and broader areas of education to be able to generalize the results of this study. 2.
Recommending the Ministry of Education to produce educational programs for English language using educational games. 3.
Generalizing those games to schools due to the fact that they can motivate students to learn English easily.
التخصصات الرئيسية
الموضوعات
عدد الصفحات
42
قائمة المحتويات
Table of contents.
Abstract.
Chapter one : theoretical background.
Chapter two : literature review.
Chapter three : design and methodology.
Chapter four : findings and discussion.
References.
نمط استشهاد جمعية علماء النفس الأمريكية (APA)
al-Shahri, Abd al-Aziz Jahman. (2009). The effect of using language games in teaching english vocabulary on the sixth grade students’ achievement in tabuk schools. (Master's theses Theses and Dissertations Master). Mutah University, Jordan
https://search.emarefa.net/detail/BIM-304666
نمط استشهاد الجمعية الأمريكية للغات الحديثة (MLA)
al-Shahri, Abd al-Aziz Jahman. The effect of using language games in teaching english vocabulary on the sixth grade students’ achievement in tabuk schools. (Master's theses Theses and Dissertations Master). Mutah University. (2009).
https://search.emarefa.net/detail/BIM-304666
نمط استشهاد الجمعية الطبية الأمريكية (AMA)
al-Shahri, Abd al-Aziz Jahman. (2009). The effect of using language games in teaching english vocabulary on the sixth grade students’ achievement in tabuk schools. (Master's theses Theses and Dissertations Master). Mutah University, Jordan
https://search.emarefa.net/detail/BIM-304666
لغة النص
الإنجليزية
نوع البيانات
رسائل جامعية
رقم السجل
BIM-304666
قاعدة معامل التأثير والاستشهادات المرجعية العربي "ارسيف Arcif"
أضخم قاعدة بيانات عربية للاستشهادات المرجعية للمجلات العلمية المحكمة الصادرة في العالم العربي
![](/images/ebook-kashef.png)
تقوم هذه الخدمة بالتحقق من التشابه أو الانتحال في الأبحاث والمقالات العلمية والأطروحات الجامعية والكتب والأبحاث باللغة العربية، وتحديد درجة التشابه أو أصالة الأعمال البحثية وحماية ملكيتها الفكرية. تعرف اكثر
![](/images/kashef-image.png)