The effect of using language games in teaching english vocabulary on the sixth grade students’ achievement in tabuk schools
Other Title(s)
أثر استخدام الألعاب اللغوية في تدريس مفردات اللغة الإنجليزية على تحصيل طلاب الصف السادس في مدارس تبوك
Dissertant
Thesis advisor
University
Mutah University
Faculty
Faculty of Educational Sciences
Department
Department of Curricula and Instruction
University Country
Jordan
Degree
Master
Degree Date
2009
English Abstract
This study aimed at investigating the effect of using language games in teaching vocabulary to the sixth grade students through answering the following question.
Is there an effect of using language games on the sixth grade students vocabularies achievement in Tabuk schools ? Seeking behind answering the question of the study, the researcher developed the sample of the study which consisted of (60) sixth grade students in the public schools in Tabuk district during the academic year 2008 / 2009, using the simple random strategy.
The researcher obtained data related to the population officially from the Directorate of Education in Tabuk District.
Aiming at realizing the objectives of the study, seven games were used by the researcher.
When applying the procedures of the study to the students, the means and standards deviations of the total scores of the sample of the study were obtained.
The result of the study revealed : There was an effect of the use of the strategy of learning by games, with respect to the development of academic achievement in English language vocabulary of students to whom the strategy of learning by games was applied, as for the value of “F” it was (4,962), while the value of significance was (.031), which functioned at the level of significance (0.05).
The experimental group had skills that were better than the control group ones on the academic achievement in English language.
In light of the result of the study, the researcher proposed some recommendations: 1.
Conducting similar studies in order to cover larger samples and broader areas of education to be able to generalize the results of this study. 2.
Recommending the Ministry of Education to produce educational programs for English language using educational games. 3.
Generalizing those games to schools due to the fact that they can motivate students to learn English easily.
Main Subjects
Topics
No. of Pages
42
Table of Contents
Table of contents.
Abstract.
Chapter one : theoretical background.
Chapter two : literature review.
Chapter three : design and methodology.
Chapter four : findings and discussion.
References.
American Psychological Association (APA)
al-Shahri, Abd al-Aziz Jahman. (2009). The effect of using language games in teaching english vocabulary on the sixth grade students’ achievement in tabuk schools. (Master's theses Theses and Dissertations Master). Mutah University, Jordan
https://search.emarefa.net/detail/BIM-304666
Modern Language Association (MLA)
al-Shahri, Abd al-Aziz Jahman. The effect of using language games in teaching english vocabulary on the sixth grade students’ achievement in tabuk schools. (Master's theses Theses and Dissertations Master). Mutah University. (2009).
https://search.emarefa.net/detail/BIM-304666
American Medical Association (AMA)
al-Shahri, Abd al-Aziz Jahman. (2009). The effect of using language games in teaching english vocabulary on the sixth grade students’ achievement in tabuk schools. (Master's theses Theses and Dissertations Master). Mutah University, Jordan
https://search.emarefa.net/detail/BIM-304666
Language
English
Data Type
Arab Theses
Record ID
BIM-304666