A Hybrid Fuzzy ANN System for Agent Adaptation in a First Person Shooter

المؤلفون المشاركون

Merabti, Madjid
El Rhalibi, Abdennour

المصدر

International Journal of Computer Games Technology

العدد

المجلد 2008، العدد 2008 (31 ديسمبر/كانون الأول 2008)، ص ص. 1-18، 18ص.

الناشر

Hindawi Publishing Corporation

تاريخ النشر

2007-12-31

دولة النشر

مصر

عدد الصفحات

18

التخصصات الرئيسية

تكنولوجيا المعلومات وعلم الحاسوب

الملخص EN

The aim of developing an agent, that is able to adapt its actions in response to their effectiveness within the game, provides the basis for the research presented in this paper.

It investigates how adaptation can be applied through the use of a hybrid of AI technologies.

The system developed uses the predefined behaviours of a finite-state machine and fuzzy logic system combined with the learning capabilities of a neural computing.

The system adapts specific behaviours that are central to the performance of the bot (a computer-controlled player that simulates a human opponent) in the game, with the paper’s main focus being on that of the weapon selection behaviour; selecting the best weapon for the current situation.

As a development platform, the project makes use of the Quake 3 Arena engine, modifying the original bot AI to integrate the adaptive technologies.

نمط استشهاد جمعية علماء النفس الأمريكية (APA)

El Rhalibi, Abdennour& Merabti, Madjid. 2007. A Hybrid Fuzzy ANN System for Agent Adaptation in a First Person Shooter. International Journal of Computer Games Technology،Vol. 2008, no. 2008, pp.1-18.
https://search.emarefa.net/detail/BIM-471838

نمط استشهاد الجمعية الأمريكية للغات الحديثة (MLA)

El Rhalibi, Abdennour& Merabti, Madjid. A Hybrid Fuzzy ANN System for Agent Adaptation in a First Person Shooter. International Journal of Computer Games Technology No. 2008 (2008), pp.1-18.
https://search.emarefa.net/detail/BIM-471838

نمط استشهاد الجمعية الطبية الأمريكية (AMA)

El Rhalibi, Abdennour& Merabti, Madjid. A Hybrid Fuzzy ANN System for Agent Adaptation in a First Person Shooter. International Journal of Computer Games Technology. 2007. Vol. 2008, no. 2008, pp.1-18.
https://search.emarefa.net/detail/BIM-471838

نوع البيانات

مقالات

لغة النص

الإنجليزية

الملاحظات

Includes bibliographical references

رقم السجل

BIM-471838