The Effect of an Educational Computer Game for the Achievement of Factual and Simple Conceptual Knowledge Acquisition

المؤلف

Almeida, Luis C.

المصدر

Education Research International

العدد

المجلد 2012، العدد 2012 (31 ديسمبر/كانون الأول 2012)، ص ص. 1-5، 5ص.

الناشر

Hindawi Publishing Corporation

تاريخ النشر

2012-12-18

دولة النشر

مصر

عدد الصفحات

5

التخصصات الرئيسية

العلوم التربوية

الملخص EN

This paper presents findings of a quantitative investigation of how games affect achievement of an educational objective based on the foundations of information processing.

The results suggest that games can be used to assist achievement of classroom content.

The results of this experimental quantitative study pointed to the overwhelming evidence that games outperformed the control group (nongames) in the achievement of factual knowledge in a group of freshman education students at a medium-size university.

نمط استشهاد جمعية علماء النفس الأمريكية (APA)

Almeida, Luis C.. 2012. The Effect of an Educational Computer Game for the Achievement of Factual and Simple Conceptual Knowledge Acquisition. Education Research International،Vol. 2012, no. 2012, pp.1-5.
https://search.emarefa.net/detail/BIM-511662

نمط استشهاد الجمعية الأمريكية للغات الحديثة (MLA)

Almeida, Luis C.. The Effect of an Educational Computer Game for the Achievement of Factual and Simple Conceptual Knowledge Acquisition. Education Research International No. 2012 (2012), pp.1-5.
https://search.emarefa.net/detail/BIM-511662

نمط استشهاد الجمعية الطبية الأمريكية (AMA)

Almeida, Luis C.. The Effect of an Educational Computer Game for the Achievement of Factual and Simple Conceptual Knowledge Acquisition. Education Research International. 2012. Vol. 2012, no. 2012, pp.1-5.
https://search.emarefa.net/detail/BIM-511662

نوع البيانات

مقالات

لغة النص

الإنجليزية

الملاحظات

Includes bibliographical references

رقم السجل

BIM-511662