The Impact of an Augmented Reality Application on Learning Motivation of Students

Joint Authors

Khan, Tasneem
Johnston, Kevin
Ophoff, Jacques

Source

Advances in Human-Computer Interaction

Issue

Vol. 2019, Issue 2019 (31 Dec. 2019), pp.1-14, 14 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2019-02-03

Country of Publication

Egypt

No. of Pages

14

Main Subjects

Mathematics

Abstract EN

The research on augmented reality applications in education is still in an early stage, and there is a lack of research on the effects and implications of augmented reality in the field of education.

The purpose of this research was to measure and understand the impact of an augmented reality mobile application on the learning motivation of undergraduate health science students at the University of Cape Town.

We extend previous research that looked specifically at the impact of augmented reality technology on student learning motivation.

The intrinsic motivation theory was used to explain motivation in the context of learning.

The attention, relevance, confidence, and satisfaction (ARCS) model guided the understanding of the impact of augmented reality on student motivation, and the Instructional Materials Motivation Survey was used to design the research instrument.

The research examined the differences in student learning motivation before and after using the augmented reality mobile application.

A total of 78 participants used the augmented reality mobile application and completed the preusage and postusage questionnaires.

The results showed that using an augmented reality mobile application increased the learning motivation of students.

The attention, satisfaction, and confidence factors of motivation were increased, and these results were found to be significant.

Although the relevance factor showed a decrease it proved to be insignificant.

American Psychological Association (APA)

Khan, Tasneem& Johnston, Kevin& Ophoff, Jacques. 2019. The Impact of an Augmented Reality Application on Learning Motivation of Students. Advances in Human-Computer Interaction،Vol. 2019, no. 2019, pp.1-14.
https://search.emarefa.net/detail/BIM-1118133

Modern Language Association (MLA)

Khan, Tasneem…[et al.]. The Impact of an Augmented Reality Application on Learning Motivation of Students. Advances in Human-Computer Interaction No. 2019 (2019), pp.1-14.
https://search.emarefa.net/detail/BIM-1118133

American Medical Association (AMA)

Khan, Tasneem& Johnston, Kevin& Ophoff, Jacques. The Impact of an Augmented Reality Application on Learning Motivation of Students. Advances in Human-Computer Interaction. 2019. Vol. 2019, no. 2019, pp.1-14.
https://search.emarefa.net/detail/BIM-1118133

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1118133