Vernacular digital games as English Language learning tools : an exploratory study in the Syrian context
Other Title(s)
الألعاب الإلكترونية الرائجة كأدوات لتعلم اللغة الإنكليزية : دراسة استكشافية في السياق السوري
Author
Source
Tishreen University Journal for Research and Scientific Studies : Arts and Human Sciences Series
Issue
Vol. 41, Issue 2 (30 Apr. 2019), pp.791-804, 14 p.
Publisher
Publication Date
2019-04-30
Country of Publication
Syria
No. of Pages
14
Main Subjects
Abstract EN
The popularity of Vernacular or Commercial-off-the-Shelf games in Syria is a given.
This research is the first step to harness and utilize the affordances of such games in English language learning.
To this end, an exploratory questionnaire was devised to collect data about the gaming habits of a group of Syrians and to explore whether digital games are positively perceived as instrumental in the development of English language.
It particularly sheds light on the players’ self-reported interactions during and around the game, their progression throughout the game, their opinions about the ideal combination of multimedia elements games should afford.
The research finally invites their suggestions as to how to maximize the efficacy of digital games in English language learning.
In sum, participants particularly stressed the importance of structuring spaces for language use as precondition to progressing in a vernacular game, without compromising the entertainment that characterizes such game genre.
American Psychological Association (APA)
Duyub, Dimah. 2019. Vernacular digital games as English Language learning tools : an exploratory study in the Syrian context. Tishreen University Journal for Research and Scientific Studies : Arts and Human Sciences Series،Vol. 41, no. 2, pp.791-804.
https://search.emarefa.net/detail/BIM-1161462
Modern Language Association (MLA)
Duyub, Dimah. Vernacular digital games as English Language learning tools : an exploratory study in the Syrian context. Tishreen University Journal for Research and Scientific Studies : Arts and Human Sciences Series Vol. 41, no. 2 (2019), pp.791-804.
https://search.emarefa.net/detail/BIM-1161462
American Medical Association (AMA)
Duyub, Dimah. Vernacular digital games as English Language learning tools : an exploratory study in the Syrian context. Tishreen University Journal for Research and Scientific Studies : Arts and Human Sciences Series. 2019. Vol. 41, no. 2, pp.791-804.
https://search.emarefa.net/detail/BIM-1161462
Data Type
Journal Articles
Language
English
Notes
Record ID
BIM-1161462