MEnDiGa: A Minimal Engine for Digital Games

Joint Authors

Boaventura, Filipe M. B.
Sarinho, Victor T.

Source

International Journal of Computer Games Technology

Issue

Vol. 2017, Issue 2017 (31 Dec. 2017), pp.1-13, 13 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2017-07-11

Country of Publication

Egypt

No. of Pages

13

Main Subjects

Information Technology and Computer Science

Abstract EN

Game engines generate high dependence of developed games on provided implementation resources.

Feature modeling is a technique that captures commonalities and variabilities results of domain analysis to provide a basis for automated configuration of concrete products.

This paper presents the Minimal Engine for Digital Games (MEnDiGa), a simplified collection of game assets based on game features capable of building small and casual games regardless of their implementation resources.

It presents minimal features in a representative hierarchy of spatial and game elements along with basic behaviors and event support related to game logic features.

It also presents modules of code to represent, interpret, and adapt game features to provide the execution of configured games in multiple game platforms.

As a proof of concept, a clone of the Doodle Jump game was developed using MEnDiGa assets and compared with original game version.

As a result, a new G-factor based approach for game construction is provided, which is able to separate the core of game elements from the implementation itself in an independent, reusable, and large-scale way.

American Psychological Association (APA)

Boaventura, Filipe M. B.& Sarinho, Victor T.. 2017. MEnDiGa: A Minimal Engine for Digital Games. International Journal of Computer Games Technology،Vol. 2017, no. 2017, pp.1-13.
https://search.emarefa.net/detail/BIM-1165398

Modern Language Association (MLA)

Boaventura, Filipe M. B.& Sarinho, Victor T.. MEnDiGa: A Minimal Engine for Digital Games. International Journal of Computer Games Technology No. 2017 (2017), pp.1-13.
https://search.emarefa.net/detail/BIM-1165398

American Medical Association (AMA)

Boaventura, Filipe M. B.& Sarinho, Victor T.. MEnDiGa: A Minimal Engine for Digital Games. International Journal of Computer Games Technology. 2017. Vol. 2017, no. 2017, pp.1-13.
https://search.emarefa.net/detail/BIM-1165398

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1165398