Gamifying linguistics courses in non-technological learning environments : a case study
Author
Source
Issue
Vol. 6, Issue 2 (31 Dec. 2021), pp.832-851, 20 p.
Publisher
Université Oran 1-Ahmed Ben Bella Laboratoire Dialecte et Traitement de Parole
Publication Date
2021-12-31
Country of Publication
Algeria
No. of Pages
20
Main Subjects
Topics
- Higher education
- Educational technology
- Students
- Activity learning
- School environment
- 13
- 17
- Case studies
- Qualitative analysis
- Languages
- Learning strategies
Abstract EN
One common course subject to foreign language undergraduate students' complaints in Higher Education is probably linguistics.
Educational technology seeks to tackle the issue of students' demotivation in such courses, and suggest gamification as a 21st century pedagogical problem-solving strategy.
Special emphasis has been placed on Internet-based gamification responding effectively to different learner's needs and styles.
Yet, gamifying education in non-technological settings, where access to digital tools is limited, is still in its infancy.
The objective of this qualitative research is to investigate the extent to which gamification in linguistics courses could be used in such non-technological educational environments.
Another objective is to propose a framework, for the present context, to implement gamification on the basis of Lom's Active Learning Strategies.
An experiment on student-centered gamification was conducted, in addition to an unstructured interview.
23 EFL learners of pre-service teacher education, at Oran Higher School of Education, Algeria, represented the study population.
The experimental findings included different gamified designs, namely graphs, images, drawings, puzzles, and videos.
The interviewees showed an overall satisfaction with the experimental results, but still hoped for more digital gamification integration in their learning process.
American Psychological Association (APA)
Labid, Zahrah. 2021. Gamifying linguistics courses in non-technological learning environments : a case study. al Kalim،Vol. 6, no. 2, pp.832-851.
https://search.emarefa.net/detail/BIM-1305499
Modern Language Association (MLA)
Labid, Zahrah. Gamifying linguistics courses in non-technological learning environments : a case study. al Kalim Vol. 6, no. 2 (2021), pp.832-851.
https://search.emarefa.net/detail/BIM-1305499
American Medical Association (AMA)
Labid, Zahrah. Gamifying linguistics courses in non-technological learning environments : a case study. al Kalim. 2021. Vol. 6, no. 2, pp.832-851.
https://search.emarefa.net/detail/BIM-1305499
Data Type
Journal Articles
Language
English
Notes
-
Record ID
BIM-1305499