Tactical Agent Personality

Joint Authors

Cheng, Ho-lun
Tan, Chek Tien

Source

International Journal of Computer Games Technology

Issue

Vol. 2011, Issue 2011 (31 Dec. 2011), pp.1-16, 16 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2011-05-22

Country of Publication

Egypt

No. of Pages

16

Main Subjects

Information Technology and Computer Science

Abstract EN

This paper proposes a novel agent personality representation model used to provide interagent adaptation in modern games, coined as the Tactical Agent Personality (TAP).

The TAP represents the tactical footprints of a game agent using a weighted network of actions.

Directly using the action probabilities to model an agent's personality, removes the time and effort required by experts to craft the model as well as eliminates the performance dependency on expert knowledge.

The effectiveness, versatility, generality, scalability, and robustness claims of the TAP architecture and its variations are applied and evaluated across a variety of game scenarios, namely, First-person shooters (FPSs), real-time strategy (RTS) games, and role-playing games (RPG), where they are shown to exhibit plausible adaptive behavior.

American Psychological Association (APA)

Tan, Chek Tien& Cheng, Ho-lun. 2011. Tactical Agent Personality. International Journal of Computer Games Technology،Vol. 2011, no. 2011, pp.1-16.
https://search.emarefa.net/detail/BIM-446939

Modern Language Association (MLA)

Tan, Chek Tien& Cheng, Ho-lun. Tactical Agent Personality. International Journal of Computer Games Technology No. 2011 (2011), pp.1-16.
https://search.emarefa.net/detail/BIM-446939

American Medical Association (AMA)

Tan, Chek Tien& Cheng, Ho-lun. Tactical Agent Personality. International Journal of Computer Games Technology. 2011. Vol. 2011, no. 2011, pp.1-16.
https://search.emarefa.net/detail/BIM-446939

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-446939