Dynamic Difficulty Balancing for Cautious Players and Risk Takers
Joint Authors
Hawkins, Guy
Nesbitt, Keith
Brown, Scott
Source
International Journal of Computer Games Technology
Issue
Vol. 2012, Issue 2012 (31 Dec. 2012), pp.1-10, 10 p.
Publisher
Hindawi Publishing Corporation
Publication Date
2012-06-27
Country of Publication
Egypt
No. of Pages
10
Main Subjects
Information Technology and Computer Science
Abstract EN
Dynamic balancing of game difficulty can help cater for different levels of ability in players.
However, performance in some game tasks depends on not only the player's ability but also their desire to take risk.
Taking or avoiding risk can offer players its own reward in a game situation.
Furthermore, a game designer may want to adjust the mechanics differently for a risky, high ability player, as opposed to a risky, low ability player.
In this work, we describe a novel modelling technique known as particle filtering which can be used to model various levels of player ability while also considering the player's risk profile.
We demonstrate this technique by developing a game challenge where players are required to make a decision between a number of possible alternatives where only a single alternative is correct.
Risky players respond faster but with more likelihood of failure.
Cautious players wait longer for more evidence, increasing their likelihood of success, but at the expense of game time.
By gathering empirical data for the player's response time and accuracy, we develop particle filter models.
These models can then be used in real-time to categorise players into different ability and risk-taking levels.
American Psychological Association (APA)
Hawkins, Guy& Nesbitt, Keith& Brown, Scott. 2012. Dynamic Difficulty Balancing for Cautious Players and Risk Takers. International Journal of Computer Games Technology،Vol. 2012, no. 2012, pp.1-10.
https://search.emarefa.net/detail/BIM-486142
Modern Language Association (MLA)
Hawkins, Guy…[et al.]. Dynamic Difficulty Balancing for Cautious Players and Risk Takers. International Journal of Computer Games Technology No. 2012 (2012), pp.1-10.
https://search.emarefa.net/detail/BIM-486142
American Medical Association (AMA)
Hawkins, Guy& Nesbitt, Keith& Brown, Scott. Dynamic Difficulty Balancing for Cautious Players and Risk Takers. International Journal of Computer Games Technology. 2012. Vol. 2012, no. 2012, pp.1-10.
https://search.emarefa.net/detail/BIM-486142
Data Type
Journal Articles
Language
English
Notes
Includes bibliographical references
Record ID
BIM-486142