Effects of Wind on Virtual Plants in Animation

Joint Authors

Hamilton, Howard J.
Derzaph, Tina L. M.

Source

International Journal of Computer Games Technology

Issue

Vol. 2013, Issue 2013 (31 Dec. 2013), pp.1-11, 11 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2013-09-15

Country of Publication

Egypt

No. of Pages

11

Main Subjects

Information Technology and Computer Science

Abstract EN

This paper presents the Growth-Flow method for animating the effect of wind on the motion and growth of virtual plant branches and leaves.

The method incorporates changes to the growth rate when a plant is exposed to winds with speeds higher than a threshold.

In particular, growth rate is reduced in branch elongation, increased in the branch radius, reduced in leaf length, and increased in leaf thickness.

In addition, when a plant is exposed to wind for long time periods, the branch growth angle is changed to align more closely with the wind vector.

The Growth-Flow method incorporates all these effects on growth and motion due to wind in one algorithm.

American Psychological Association (APA)

Derzaph, Tina L. M.& Hamilton, Howard J.. 2013. Effects of Wind on Virtual Plants in Animation. International Journal of Computer Games Technology،Vol. 2013, no. 2013, pp.1-11.
https://search.emarefa.net/detail/BIM-489536

Modern Language Association (MLA)

Derzaph, Tina L. M.& Hamilton, Howard J.. Effects of Wind on Virtual Plants in Animation. International Journal of Computer Games Technology No. 2013 (2013), pp.1-11.
https://search.emarefa.net/detail/BIM-489536

American Medical Association (AMA)

Derzaph, Tina L. M.& Hamilton, Howard J.. Effects of Wind on Virtual Plants in Animation. International Journal of Computer Games Technology. 2013. Vol. 2013, no. 2013, pp.1-11.
https://search.emarefa.net/detail/BIM-489536

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-489536