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Effects of Wind on Virtual Plants in Animation
Joint Authors
Hamilton, Howard J.
Derzaph, Tina L. M.
Source
International Journal of Computer Games Technology
Issue
Vol. 2013, Issue 2013 (31 Dec. 2013), pp.1-11, 11 p.
Publisher
Hindawi Publishing Corporation
Publication Date
2013-09-15
Country of Publication
Egypt
No. of Pages
11
Main Subjects
Information Technology and Computer Science
Abstract EN
This paper presents the Growth-Flow method for animating the effect of wind on the motion and growth of virtual plant branches and leaves.
The method incorporates changes to the growth rate when a plant is exposed to winds with speeds higher than a threshold.
In particular, growth rate is reduced in branch elongation, increased in the branch radius, reduced in leaf length, and increased in leaf thickness.
In addition, when a plant is exposed to wind for long time periods, the branch growth angle is changed to align more closely with the wind vector.
The Growth-Flow method incorporates all these effects on growth and motion due to wind in one algorithm.
American Psychological Association (APA)
Derzaph, Tina L. M.& Hamilton, Howard J.. 2013. Effects of Wind on Virtual Plants in Animation. International Journal of Computer Games Technology،Vol. 2013, no. 2013, pp.1-11.
https://search.emarefa.net/detail/BIM-489536
Modern Language Association (MLA)
Derzaph, Tina L. M.& Hamilton, Howard J.. Effects of Wind on Virtual Plants in Animation. International Journal of Computer Games Technology No. 2013 (2013), pp.1-11.
https://search.emarefa.net/detail/BIM-489536
American Medical Association (AMA)
Derzaph, Tina L. M.& Hamilton, Howard J.. Effects of Wind on Virtual Plants in Animation. International Journal of Computer Games Technology. 2013. Vol. 2013, no. 2013, pp.1-11.
https://search.emarefa.net/detail/BIM-489536
Data Type
Journal Articles
Language
English
Notes
Includes bibliographical references
Record ID
BIM-489536