The role of virtual gaming programs in promoting or reducing aggressive behaviors in children in late childhood
Author
Source
Journal of Special Education and Rehabilitation
Issue
Vol. 8, Issue 29 (31 Mar. 2019), pp.1-13, 13 p.
Publisher
Special Education and Rehabilitation Organization
Publication Date
2019-03-31
Country of Publication
Egypt
No. of Pages
13
Main Subjects
Abstract EN
The current study aimed at determine the role of virtual play programs in promoting or reducing the aggressive behavior of children in late childhood.
It is noted through the results of many previous studies that many of the virtual play programs will increase the manifestations of aggressive behavior in children, Violence to reach the end of the game, and given the importance of virtual games in the lives of children in the present era It was important to monitor the most important programs that will reduce the aggressive behavior of children and compare programs with the promotion of aggressive behavior and limit the most important Requirements to be available for children's virtual games programs that reduce aggressive behavior that can also be used to treat children's turbulent and aggressive behavior To achieve the objective of this research, a 20-question interview questionnaire was designed for 20 teachers and parents of children Results showed that one of the most important factors that will reduce aggressive behavior in children of late childhood (the target group of research) add the attractions and suspense of virtual games away from violence by supporting the psychological requirements of the age of children as well as the development of means of attraction and suspense commensurate with their tendencies And their interests
American Psychological Association (APA)
al-Sayigh, Amal Mustafa. 2019. The role of virtual gaming programs in promoting or reducing aggressive behaviors in children in late childhood. Journal of Special Education and Rehabilitation،Vol. 8, no. 29, pp.1-13.
https://search.emarefa.net/detail/BIM-950233
Modern Language Association (MLA)
al-Sayigh, Amal Mustafa. The role of virtual gaming programs in promoting or reducing aggressive behaviors in children in late childhood. Journal of Special Education and Rehabilitation Vol. 8, no. 29 (Mar. 2019), pp.1-13.
https://search.emarefa.net/detail/BIM-950233
American Medical Association (AMA)
al-Sayigh, Amal Mustafa. The role of virtual gaming programs in promoting or reducing aggressive behaviors in children in late childhood. Journal of Special Education and Rehabilitation. 2019. Vol. 8, no. 29, pp.1-13.
https://search.emarefa.net/detail/BIM-950233
Data Type
Journal Articles
Language
English
Notes
Includes bibliographical references : p. 11-13
Record ID
BIM-950233