Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR

Joint Authors

Oberdörfer, Sebastian
Latoschik, Marc Erich

Source

International Journal of Computer Games Technology

Issue

Vol. 2019, Issue 2019 (31 Dec. 2019), pp.1-17, 17 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2019-04-01

Country of Publication

Egypt

No. of Pages

17

Main Subjects

Information Technology and Computer Science

Abstract EN

Affine Transformations (ATs) are a complex and abstract learning content.

Encoding the AT knowledge in Game Mechanics (GMs) achieves a repetitive knowledge application and audiovisual demonstration.

Playing a serious game providing these GMs leads to motivating and effective knowledge learning.

Using immersive Virtual Reality (VR) has the potential to even further increase the serious game’s learning outcome and learning quality.

This paper compares the effectiveness and efficiency of desktop-3D and VR in respect to the achieved learning outcome.

Also, the present study analyzes the effectiveness of an enhanced audiovisual knowledge encoding and the provision of a debriefing system.

The results validate the effectiveness of the knowledge encoding in GMs to achieve knowledge learning.

The study also indicates that VR is beneficial for the overall learning quality and that an enhanced audiovisual encoding has only a limited effect on the learning outcome.

American Psychological Association (APA)

Oberdörfer, Sebastian& Latoschik, Marc Erich. 2019. Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR. International Journal of Computer Games Technology،Vol. 2019, no. 2019, pp.1-17.
https://search.emarefa.net/detail/BIM-1158842

Modern Language Association (MLA)

Oberdörfer, Sebastian& Latoschik, Marc Erich. Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR. International Journal of Computer Games Technology No. 2019 (2019), pp.1-17.
https://search.emarefa.net/detail/BIM-1158842

American Medical Association (AMA)

Oberdörfer, Sebastian& Latoschik, Marc Erich. Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR. International Journal of Computer Games Technology. 2019. Vol. 2019, no. 2019, pp.1-17.
https://search.emarefa.net/detail/BIM-1158842

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-1158842