Breeding Terrains with Genetic Terrain Programming : The Evolution of Terrain Generators

Joint Authors

Frade, Miguel
Cotta, Carlos
Fernandez de Vega, F.

Source

International Journal of Computer Games Technology

Issue

Vol. 2009, Issue 2009 (31 Dec. 2009), pp.1-13, 13 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2009-03-05

Country of Publication

Egypt

No. of Pages

13

Main Subjects

Information Technology and Computer Science

Abstract EN

Although a number of terrain generation techniques have been proposed during the last few years, all of them have some key constraints.

Modelling techniques depend highly upon designer's skills, time, and effort to obtain acceptable results, and cannot be used to automatically generate terrains.

The simpler methods allow only a narrow variety of terrain types and offer little control on the outcome terrain.

The Genetic Terrain Programming technique, based on evolutionary design with Genetic Programming, allows designers to evolve terrains according to their aesthetic feelings or desired features.

This technique evolves Terrain Programmes (TPs) that are capable of generating a family of terrains—different terrains that consistently present the same morphological characteristics.

This paper presents a study about the persistence of morphological characteristics of terrains generated with different resolutions by a given TP.

Results show that it is possible to use low resolutions during the evolutionary phase without compromising the outcome, and that terrain macrofeatures are scale invariant.

American Psychological Association (APA)

Frade, Miguel& Fernandez de Vega, F.& Cotta, Carlos. 2009. Breeding Terrains with Genetic Terrain Programming : The Evolution of Terrain Generators. International Journal of Computer Games Technology،Vol. 2009, no. 2009, pp.1-13.
https://search.emarefa.net/detail/BIM-447635

Modern Language Association (MLA)

Frade, Miguel…[et al.]. Breeding Terrains with Genetic Terrain Programming : The Evolution of Terrain Generators. International Journal of Computer Games Technology No. 2009 (2009), pp.1-13.
https://search.emarefa.net/detail/BIM-447635

American Medical Association (AMA)

Frade, Miguel& Fernandez de Vega, F.& Cotta, Carlos. Breeding Terrains with Genetic Terrain Programming : The Evolution of Terrain Generators. International Journal of Computer Games Technology. 2009. Vol. 2009, no. 2009, pp.1-13.
https://search.emarefa.net/detail/BIM-447635

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-447635