Perception-Based Filtering for MMOGs
Joint Authors
Jessel, Jean-Pierre
El Merhebi, Souad
Hoelt, Jean-Christophe
Torguet, Patrice
Source
International Journal of Computer Games Technology
Issue
Vol. 2008, Issue 2008 (31 Dec. 2008), pp.1-9, 9 p.
Publisher
Hindawi Publishing Corporation
Publication Date
2008-05-05
Country of Publication
Egypt
No. of Pages
9
Main Subjects
Information Technology and Computer Science
Abstract EN
Online games have exploded in the last few years.
These games face several problems linked to scalability and interactivity.
In fact, online games should provide a quick feedback of users' interactions as well as a coherent view of the shared world.
However, the search for enhanced scalability dramatically increases message exchange.
Such an increase consumes processing power and bandwidth, and thus limits interactivity, consistency, and scalability.
To reduce the rate of message exchange, distributed virtual environment systems use filtering techniques such as interest management that filters messages according to users' interests in the world.
These interests are influenced by perceptual facts which we study in this paper in order to build upon them a perception-based filtering technique.
This technique satisfies users' needs by precisely providing an exact filtering which is more efficient than other techniques.
American Psychological Association (APA)
El Merhebi, Souad& Hoelt, Jean-Christophe& Torguet, Patrice& Jessel, Jean-Pierre. 2008. Perception-Based Filtering for MMOGs. International Journal of Computer Games Technology،Vol. 2008, no. 2008, pp.1-9.
https://search.emarefa.net/detail/BIM-456768
Modern Language Association (MLA)
El Merhebi, Souad…[et al.]. Perception-Based Filtering for MMOGs. International Journal of Computer Games Technology No. 2008 (2008), pp.1-9.
https://search.emarefa.net/detail/BIM-456768
American Medical Association (AMA)
El Merhebi, Souad& Hoelt, Jean-Christophe& Torguet, Patrice& Jessel, Jean-Pierre. Perception-Based Filtering for MMOGs. International Journal of Computer Games Technology. 2008. Vol. 2008, no. 2008, pp.1-9.
https://search.emarefa.net/detail/BIM-456768
Data Type
Journal Articles
Language
English
Notes
Includes bibliographical references
Record ID
BIM-456768