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Information Technology and Computer Science
(31)
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Journal Articles
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Hindawi Publishing Corporation Cairo, Egypt :
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Journal Articles
Computerized Interactive Gaming via Supporting Vector Machines
By: Jiang, J.; Palmer, I. J.; Chaudhari, Narendra S.…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
Networking for Computer Games
By: Smed, Jouni. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-1, 1 p.
Journal Articles
ALVIC versus the Internet : Redesigning a Networked Virtual Environment Architecture
By: Quax, Peter; Lamotte, Wim; Smed, Jouni…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-9, 9 p.
Journal Articles
Visualization of Online-Game Players Based on Their Action Behaviors
By: Thawonmas, Ruck; Iizuka, Keita; Smed, Jouni. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-9, 9 p.
Journal Articles
Eye Gaze Assistance for a Game-Like Interactive Task
By: Gedeon, Tamás (Tom) D.; Zhu, Dingyun; Mendis, B. Sumudu U.…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-10, 10 p.
Journal Articles
High-Level Development of Multiserver Online Games
By: Glinka, Frank; Gorlatch, Sergei; Müller-Iden, Jens…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-16, 16 p.
Journal Articles
3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games
By: Bamford, Will; Cheverst, Keith; Davison, Andrew…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-5, 5 p.
Journal Articles
The Playing Session : Enhanced Playability for Mobile Gamers in Massive Metaverses
By: Cacciaguerra, S.; D'Angelo, G.; Smed, Jouni. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-9, 9 p.
Journal Articles
Hierarchical Pathfinding and AI-Based Learning Approach in Strategy Game Design
By: Duc, Le Minh; Sidhu, Amandeep Singh; Chaudhari, Narendra S.…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-11, 11 p.
Journal Articles
Cyber Games and Interactive Entertainment
By: Wong, Kevin Kok Wai; Fung, Chun Che; Depickere, Arnold. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-2, 2 p.
Journal Articles
Towards an Information Model of Consistency Maintenance in Distributed Interactive Applications
By: Ward, Tomás E.; McLoone, Séamus; Smed, Jouni…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-10, 10 p.
Journal Articles
Perception-Based Filtering for MMOGs
By: El Merhebi, Souad; Torguet, Patrice; Jessel, Jean-Pierre…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-9, 9 p.
Journal Articles
Efficient Terrain Triangulation and Modification Algorithms for Game Applications
By: Raman, Sundar; Jianmin, Zheng; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-5, 5 p.
Journal Articles
Story and Recall in First-Person Shooters
By: Pinchbeck, Dan; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
A Gameplay Definition through Videogame Classification
International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
A Study of Interaction Patterns and Awareness Design Elements in a Massively Multiplayer Online Game
By: Kwong, Chan Wai; Fai, Ho Ka; Kam, Sit…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-8, 8 p.
Journal Articles
Game Portability Using a Service-Oriented Approach
By: BinSubaih, Ahmed; Maddock, Steve; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
Strategic Team AI Path Plans : Probabilistic Pathfinding
By: John, Tng C. H.; Prakash, Edmond C.; Chaudhari, Narendra S.…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-6, 6 p.
Journal Articles
Using a Camera Phone as a Mixed-Reality Laser Cannon
By: Chehimi, Fadi; Coulton, Paul; Edwards, Reuben…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-6, 6 p.
Journal Articles
A Real-Time Facial Expression Recognition System for Online Games
By: Zhan, Ce; Li, Wanqing; Safaei, Farzad…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
Ambient Games, Revealing a Route to a World Where Work is Play?
By: Eyles, Mark; Eglin, Roger; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
Activity Classification for Interactive Game Interfaces
By: Darby, John; Li, Baihua; Costen, Nick…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
A Constraint-Based Approach to Visual Speech for a Mexican-Spanish Talking Head
By: Lazalde, Oscar Martinez; Maddock, Steve; Wong, Kevin Kok Wai…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
Real-Time Optimally Adapting Meshes : Terrain Visualization in Games
By: White, Matthew; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
Game Play Schemas : From Player Analysis to Adaptive Game Mechanics
By: Lindley, Craig A.; Sennersten, Charlotte C.; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines
By: Grimshaw, Mark; Schott, Gareth; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
A Hybrid Fuzzy ANN System for Agent Adaptation in a First Person Shooter
By: El Rhalibi, Abdennour; Merabti, Madjid; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-18, 18 p.
Journal Articles
Using a Mobile Phone as a “Wii-like” Controller for Playing Games on a Large Public Display
By: Vajk, Tamas; Bamford, Will; Edwards, Reuben…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-6, 6 p.
Journal Articles
Auto Coloring with Enhanced Character Registration
By: Qiu, Jie; Tian, Feng; Wu, Zhongke…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
Journal Articles
Generation of Variations on Theme Music Based on Impressions of Story Scenes Considering Human's Feeling of Music and Stories
By: Ishizuka, Kenkichi; Onisawa, Takehisa; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-9, 9 p.
Journal Articles
Audio Interaction in Computer Mediated Games
By: Parker, J. R.; Heerema, John; Katchabaw, Michael J.. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-8, 8 p.