High-Level Development of Multiserver Online Games
Joint Authors
Müller-Iden, Jens
Gorlatch, Sergei
Glinka, Frank
Ploss, Alexander
Source
International Journal of Computer Games Technology
Issue
Vol. 2008, Issue 2008 (31 Dec. 2008), pp.1-16, 16 p.
Publisher
Hindawi Publishing Corporation
Publication Date
2008-07-15
Country of Publication
Egypt
No. of Pages
16
Main Subjects
Information Technology and Computer Science
Abstract EN
Multiplayer online games with support for high user numbers must provide mechanisms to support an increasing amount of players by using additional resources.
This paper provides a comprehensive analysis of the practically proven multiserver distribution mechanisms, zoning, instancing, and replication, and the tasks for the game developer implied by them.
We propose a novel, high-level development approach which integrates the three distribution mechanisms seamlessly in today's online games.
As a possible base for this high-level approach, we describe the real-time framework (RTF) middleware system which liberates the developer from low-level tasks and allows him to stay at high level of design abstraction.
We explain how RTF supports the implementation of single-server online games and how RTF allows to incorporate the three multiserver distribution mechanisms during the development process.
Finally, we describe briefly how RTF provides manageability and maintenance functionality for online games in a grid context with dynamic resource allocation scenarios.
American Psychological Association (APA)
Glinka, Frank& Ploss, Alexander& Gorlatch, Sergei& Müller-Iden, Jens. 2008. High-Level Development of Multiserver Online Games. International Journal of Computer Games Technology،Vol. 2008, no. 2008, pp.1-16.
https://search.emarefa.net/detail/BIM-463835
Modern Language Association (MLA)
Glinka, Frank…[et al.]. High-Level Development of Multiserver Online Games. International Journal of Computer Games Technology No. 2008 (2008), pp.1-16.
https://search.emarefa.net/detail/BIM-463835
American Medical Association (AMA)
Glinka, Frank& Ploss, Alexander& Gorlatch, Sergei& Müller-Iden, Jens. High-Level Development of Multiserver Online Games. International Journal of Computer Games Technology. 2008. Vol. 2008, no. 2008, pp.1-16.
https://search.emarefa.net/detail/BIM-463835
Data Type
Journal Articles
Language
English
Notes
Includes bibliographical references
Record ID
BIM-463835