High-Level Development of Multiserver Online Games

Joint Authors

Müller-Iden, Jens
Gorlatch, Sergei
Glinka, Frank
Ploss, Alexander

Source

International Journal of Computer Games Technology

Issue

Vol. 2008, Issue 2008 (31 Dec. 2008), pp.1-16, 16 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2008-07-15

Country of Publication

Egypt

No. of Pages

16

Main Subjects

Information Technology and Computer Science

Abstract EN

Multiplayer online games with support for high user numbers must provide mechanisms to support an increasing amount of players by using additional resources.

This paper provides a comprehensive analysis of the practically proven multiserver distribution mechanisms, zoning, instancing, and replication, and the tasks for the game developer implied by them.

We propose a novel, high-level development approach which integrates the three distribution mechanisms seamlessly in today's online games.

As a possible base for this high-level approach, we describe the real-time framework (RTF) middleware system which liberates the developer from low-level tasks and allows him to stay at high level of design abstraction.

We explain how RTF supports the implementation of single-server online games and how RTF allows to incorporate the three multiserver distribution mechanisms during the development process.

Finally, we describe briefly how RTF provides manageability and maintenance functionality for online games in a grid context with dynamic resource allocation scenarios.

American Psychological Association (APA)

Glinka, Frank& Ploss, Alexander& Gorlatch, Sergei& Müller-Iden, Jens. 2008. High-Level Development of Multiserver Online Games. International Journal of Computer Games Technology،Vol. 2008, no. 2008, pp.1-16.
https://search.emarefa.net/detail/BIM-463835

Modern Language Association (MLA)

Glinka, Frank…[et al.]. High-Level Development of Multiserver Online Games. International Journal of Computer Games Technology No. 2008 (2008), pp.1-16.
https://search.emarefa.net/detail/BIM-463835

American Medical Association (AMA)

Glinka, Frank& Ploss, Alexander& Gorlatch, Sergei& Müller-Iden, Jens. High-Level Development of Multiserver Online Games. International Journal of Computer Games Technology. 2008. Vol. 2008, no. 2008, pp.1-16.
https://search.emarefa.net/detail/BIM-463835

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-463835