Fractal Analysis of Stealthy Pathfinding Aesthetics

Author

Coleman, Ron

Source

International Journal of Computer Games Technology

Issue

Vol. 2009, Issue 2009 (31 Dec. 2009), pp.1-7, 7 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2008-11-25

Country of Publication

Egypt

No. of Pages

7

Main Subjects

Information Technology and Computer Science

Abstract EN

This paper uses a fractal model to analyze aesthetic values of a new class of obstacle-prone or “stealthy” pathfinding which seeks to avoid detection, exposure, openness, and so forth in videogames.

This study is important since in general the artificial intelligence literature has given relatively little attention to aesthetic outcomes in pathfinding.

The data we report, according to the fractal model, suggests that stealthy paths are statistically significantly unique in relative aesthetic value when compared to control paths.

We show furthermore that paths generated with different stealth regimes are also statistically significantly unique.

These conclusions are supported by statistical analysis of model results on experimental trials involving pathfinding in randomly generated, multiroom virtual worlds.

American Psychological Association (APA)

Coleman, Ron. 2008. Fractal Analysis of Stealthy Pathfinding Aesthetics. International Journal of Computer Games Technology،Vol. 2009, no. 2009, pp.1-7.
https://search.emarefa.net/detail/BIM-489111

Modern Language Association (MLA)

Coleman, Ron. Fractal Analysis of Stealthy Pathfinding Aesthetics. International Journal of Computer Games Technology No. 2009 (2009), pp.1-7.
https://search.emarefa.net/detail/BIM-489111

American Medical Association (AMA)

Coleman, Ron. Fractal Analysis of Stealthy Pathfinding Aesthetics. International Journal of Computer Games Technology. 2008. Vol. 2009, no. 2009, pp.1-7.
https://search.emarefa.net/detail/BIM-489111

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-489111