Gamer's Facial Cloning for Online Interactive Games

Joint Authors

Seguier, Renaud
Breton, Gaspard
Sattar, Abdul
Stoiber, Nicolas

Source

International Journal of Computer Games Technology

Issue

Vol. 2009, Issue 2009 (31 Dec. 2009), pp.1-16, 16 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2009-09-29

Country of Publication

Egypt

No. of Pages

16

Main Subjects

Information Technology and Computer Science

Abstract EN

Virtual illustration of a human face is essential to enhance the mutual interaction in a cyber community.

In this paper we propose a solution to solve two bottlenecks in facial analysis and synthesis for an interactive system of human face cloning for non-expert users of computer games.

Tactical maneuvers of the gamer make single camera acquisition system unsuitable to analyze and track the face due to its large lateral movements.

For an improved facial analysis system, we propose to acquire the facial images from multiple cameras and analyze them by multiobjective 2.5D Active Appearance Model (MOAAM).

Facial morphological dissimilarities between a human face and an avatar make the facial synthesis quite complex.

To successfully clone or retarget the gamer facial expressions and gestures on to an avatar, we introduce a simple mathematical link between their appearances.

Results obtained validate the efficiency, accuracy and robustness achieved.

American Psychological Association (APA)

Sattar, Abdul& Stoiber, Nicolas& Seguier, Renaud& Breton, Gaspard. 2009. Gamer's Facial Cloning for Online Interactive Games. International Journal of Computer Games Technology،Vol. 2009, no. 2009, pp.1-16.
https://search.emarefa.net/detail/BIM-493763

Modern Language Association (MLA)

Sattar, Abdul…[et al.]. Gamer's Facial Cloning for Online Interactive Games. International Journal of Computer Games Technology No. 2009 (2009), pp.1-16.
https://search.emarefa.net/detail/BIM-493763

American Medical Association (AMA)

Sattar, Abdul& Stoiber, Nicolas& Seguier, Renaud& Breton, Gaspard. Gamer's Facial Cloning for Online Interactive Games. International Journal of Computer Games Technology. 2009. Vol. 2009, no. 2009, pp.1-16.
https://search.emarefa.net/detail/BIM-493763

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-493763