Strategic Team AI Path Plans : Probabilistic Pathfinding

Joint Authors

Prakash, Edmond C.
John, Tng C. H.
Chaudhari, Narendra S.

Source

International Journal of Computer Games Technology

Issue

Vol. 2008, Issue 2008 (31 Dec. 2008), pp.1-6, 6 p.

Publisher

Hindawi Publishing Corporation

Publication Date

2008-04-08

Country of Publication

Egypt

No. of Pages

6

Main Subjects

Information Technology and Computer Science

Abstract EN

This paper proposes a novel method to generate strategic team AI pathfinding plans for computer games and simulations using probabilistic pathfinding.

This method is inspired by genetic algorithms (Russell and Norvig, 2002), in that, a fitness function is used to test the quality of the path plans.

The method generates high-quality path plans by eliminating the low-quality ones.

The path plans are generated by probabilistic pathfinding, and the elimination is done by a fitness test of the path plans.

This path plan generation method has the ability to generate variation or different high-quality paths, which is desired for games to increase replay values.

This work is an extension of our earlier work on team AI: probabilistic pathfinding (John et al., 2006).

We explore ways to combine probabilistic pathfinding and genetic algorithm to create a new method to generate strategic team AI pathfinding plans.

American Psychological Association (APA)

John, Tng C. H.& Prakash, Edmond C.& Chaudhari, Narendra S.. 2008. Strategic Team AI Path Plans : Probabilistic Pathfinding. International Journal of Computer Games Technology،Vol. 2008, no. 2008, pp.1-6.
https://search.emarefa.net/detail/BIM-501857

Modern Language Association (MLA)

John, Tng C. H.…[et al.]. Strategic Team AI Path Plans : Probabilistic Pathfinding. International Journal of Computer Games Technology No. 2008 (2008), pp.1-6.
https://search.emarefa.net/detail/BIM-501857

American Medical Association (AMA)

John, Tng C. H.& Prakash, Edmond C.& Chaudhari, Narendra S.. Strategic Team AI Path Plans : Probabilistic Pathfinding. International Journal of Computer Games Technology. 2008. Vol. 2008, no. 2008, pp.1-6.
https://search.emarefa.net/detail/BIM-501857

Data Type

Journal Articles

Language

English

Notes

Includes bibliographical references

Record ID

BIM-501857