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تقييد النتائج
التخصصات الرئيسية
تكنولوجيا المعلومات وعلم الحاسوب
(171)
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مقالات
(171)
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(171)
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(171)
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International Journal of Computer Games Technology
(171)
الفترة:
نتائج البحث
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101
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150
من
171
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الصلة
تاريخ النشر تصاعدي
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مقالات
Time and Space in Digital Game Storytelling
By: Bizzocchi, Jim; Calvert, Tom; El Rhalibi, Abdennour…[et al.]. International Journal of Computer Games Technology. No. 2010 (2010), pp.1-23, 23 p.
مقالات
Affect and Metaphor Sensing in Virtual Drama
By: Zhang, Li; Barnden, John; El Rhalibi, Abdennour. International Journal of Computer Games Technology. No. 2010 (2010), pp.1-12, 12 p.
مقالات
Immersion and Gameplay Experience : A Contingency Framework
By: Örtqvist, Daniel; Liljedahl, Mats; Katchabaw, Michael J.. International Journal of Computer Games Technology. No. 2010 (2010), pp.1-11, 11 p.
مقالات
Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm
By: Marson, Fernando; Musse, Soraia Raupp; Bidarra, Rafael. International Journal of Computer Games Technology. No. 2010 (2010), pp.1-10, 10 p.
مقالات
Motion in Augmented Reality Games : An Engine for Creating Plausible Physical Interactions in Augmented Reality Games
By: Mac Namee, Brian; Beaney, David; Dong, Qingqing…[et al.]. International Journal of Computer Games Technology. No. 2010 (2010), pp.1-8, 8 p.
مقالات
Visualizing Decision Trees in Games to Support Children's Analytic Reasoning : Any Negative Effects on Gameplay?
By: Haworth, Robert; Tagh Bostani, Sousan Sheida; Arya, Ali…[et al.]. International Journal of Computer Games Technology. No. 2010 (2010), pp.1-11, 11 p.
مقالات
Declarative Terrain Modeling for Military Training Games
By: Smelik, Ruben M.; de Kraker, Klaas Jan; Bidarra, Rafael…[et al.]. International Journal of Computer Games Technology. No. 2010 (2010), pp.1-11, 11 p.
مقالات
Action Recognition for Support of Adaptive Gameplay : A Case Study of a First Person Shooter
By: Kazmi, S.; Palmer, I. J.; El Rhalibi, Abdennour. International Journal of Computer Games Technology. No. 2010 (2010), pp.1-14, 14 p.
مقالات
Experiences from Implementing a Mobile Multiplayer Real-Time Game for Wireless Networks with High Latency
By: Jarrett, Martin; Sorteberg, Eivind; Morgan, Graham…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-14, 14 p.
مقالات
Real Time Robot Soccer Game Event Detection Using Finite State Machines with Multiple Fuzzy Logic Probability Evaluators
By: Dadios, Elmer P.; Park, Soo ho; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-12, 12 p.
مقالات
Cyber Games and Interactive Entertainment
By: Zhou, Suiping; Wu, Zhongke; Zhou, Ming-Quan. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-2, 2 p.
مقالات
Player Profile Management on NFC Smart Card for Multiplayer Ubiquitous Games
By: Pellerin, Romain; Cordry, Julien; Gressier-Soudan, Eric…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-9, 9 p.
مقالات
Gamer's Facial Cloning for Online Interactive Games
By: Sattar, Abdul; Stoiber, Nicolas; Breton, Gaspard…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-16, 16 p.
مقالات
Long Memory of Pathfinding Aesthetics
By: Coleman, Ron; Price, Marc. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-9, 9 p.
مقالات
A Facial Expression Parameterization by Elastic Surface Model
By: Yano, Ken; Harada, Koichi; Zhou, Ming-Quan. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-11, 11 p.
مقالات
Testing Metaphorical Educational FPS Games
By: Sampayo Vargas, Sandra; Taylor, Paul F.; Chaudhari, Narendra S.…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-5, 5 p.
مقالات
SyTroN : A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices
By: Dumas, C.; Subileau, G.; El Rhalibi, Abdennour…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-9, 9 p.
مقالات
Real Time Animation of Trees Based on BBSC in Computer Games
By: Ao, Xuefeng; Wu, Zhongke; Zhou, Ming-Quan…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-8, 8 p.
مقالات
Platform for Distributed 3D Gaming
By: Jurgelionis, A.; Carmichael, R.; Poulopoulos, V.…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-15, 15 p.
مقالات
A Dense Point-to-Point Alignment Method for Realistic 3D Face Morphing and Animation
By: Hu, Yongli; Zhou, Ming-Quan; Wu, Zhongke…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-9, 9 p.
مقالات
Face to Face : Anthropometry-Based Interactive Face Shape Modeling Using Model Priors
By: Zhang, Yu; Prakash, Edmond C.; Zhou, Suiping. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-15, 15 p.
مقالات
Fast and Reliable Mouse Picking Using Graphics Hardware
By: Zhao, Hanli; Jin, Xiaogang; Shen, Jianbing…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-7, 7 p.
مقالات
Game Technology for Training and Education
By: Bidarra, Rafael; Zhang, Xiaopeng. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-1, 1 p.
مقالات
An Application of a Game Development Framework in Higher Education
By: Wang, Alf Inge; Wu, Bian; Bidarra, Rafael. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-12, 12 p.
مقالات
A New 3D Model Retrieval Method with Building Blocks
By: Zhou, Ming-Quan; Geng, Guohua; Liu, Xiaojing…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-6, 6 p.
مقالات
Towards a Serious Game to Help Students Learn Computer Programming
By: Muratet, Mathieu; Torguet, Patrice; Viallet, Fabienne…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-12, 12 p.
مقالات
Experiential Learning in Vehicle Dynamics Education via Motion Simulation and Interactive Gaming
By: Hulme, Kevin; Kasprzak, Edward; Lewis, Kemper…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-15, 15 p.
مقالات
Venation Skeleton-Based Modeling Plant Leaf Wilting
By: Lu, Shenglian; Guo, Xinyu; Zhang, Xiaopeng…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-8, 8 p.
مقالات
Perceptually Valid Facial Expressions for Character-Based Applications
By: Arya, Ali; DiPaola, Steve; Parush, Avi…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-13, 13 p.
مقالات
Games and Agents : Designing Intelligent Gameplay
By: Westra, J.; van Doesburg, W. A.; El Rhalibi, Abdennour…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-18, 18 p.
مقالات
Artificial Intelligence for Computer Games
By: El Rhalibi, Abdennour; Wong, Kevin Kok Wai; Price, Marc. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-3, 3 p.
مقالات
SIDH : A Game-Based Architecture for a Training Simulator
By: Engström, H.; Gustavsson, M.; Bidarra, Rafael…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-9, 9 p.
مقالات
Breeding Terrains with Genetic Terrain Programming : The Evolution of Terrain Generators
By: Frade, Miguel; Cotta, Carlos; El Rhalibi, Abdennour…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-13, 13 p.
مقالات
Computerized Interactive Gaming via Supporting Vector Machines
By: Jiang, J.; Palmer, I. J.; Chaudhari, Narendra S.…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-7, 7 p.
مقالات
A Shortest-Path Lyapunov Approach for Forward Decision Processes
By: Clempner, Julio B.; El Rhalibi, Abdennour. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-12, 12 p.
مقالات
Combining AI Methods for Learning Bots in a Real-Time Strategy Game
By: Baumgarten, Robin; Colton, Simon; Morris, Mark…[et al.]. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-10, 10 p.
مقالات
Performance Simulations of Moving Target Search Algorithms
By: Loh, Peter K. K.; Prakash, Edmond C.; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-6, 6 p.
مقالات
Fractal Analysis of Stealthy Pathfinding Aesthetics
By: Coleman, Ron; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-7, 7 p.
مقالات
Enhancing Artificial Intelligence on a Real Mobile Game
By: Aiolli, Fabio; Palazzi, Claudio E.; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-9, 9 p.
مقالات
A Multiagent Potential Field-Based Bot for Real-Time Strategy Games
By: Hagelbäck, Johan; Johansson, Stefan J.; El Rhalibi, Abdennour. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-10, 10 p.
مقالات
Fine-Tuning Parameters for Emergent Environments in Games Using Artificial Intelligence
By: Kotrajaras, Vishnu; Kumnoonsate, Tanawat; Wong, Kevin Kok Wai. International Journal of Computer Games Technology. No. 2009 (2009), pp.1-9, 9 p.
مقالات
Networking for Computer Games
By: Smed, Jouni. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-1, 1 p.
مقالات
ALVIC versus the Internet : Redesigning a Networked Virtual Environment Architecture
By: Quax, Peter; Lamotte, Wim; Smed, Jouni…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-9, 9 p.
مقالات
Visualization of Online-Game Players Based on Their Action Behaviors
By: Thawonmas, Ruck; Iizuka, Keita; Smed, Jouni. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-9, 9 p.
مقالات
Eye Gaze Assistance for a Game-Like Interactive Task
By: Gedeon, Tamás (Tom) D.; Zhu, Dingyun; Mendis, B. Sumudu U.…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-10, 10 p.
مقالات
High-Level Development of Multiserver Online Games
By: Glinka, Frank; Gorlatch, Sergei; Müller-Iden, Jens…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-16, 16 p.
مقالات
3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games
By: Bamford, Will; Cheverst, Keith; Davison, Andrew…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-5, 5 p.
مقالات
The Playing Session : Enhanced Playability for Mobile Gamers in Massive Metaverses
By: Cacciaguerra, S.; D'Angelo, G.; Smed, Jouni. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-9, 9 p.
مقالات
Hierarchical Pathfinding and AI-Based Learning Approach in Strategy Game Design
By: Duc, Le Minh; Sidhu, Amandeep Singh; Chaudhari, Narendra S.…[et al.]. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-11, 11 p.
مقالات
Cyber Games and Interactive Entertainment
By: Wong, Kevin Kok Wai; Fung, Chun Che; Depickere, Arnold. International Journal of Computer Games Technology. No. 2008 (2008), pp.1-2, 2 p.
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